Rise of the Triad: Ludicrous Edition

Rise of the Triad: Ludicrous Edition

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Aftermath Updated V2
   
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Content types: campaign, episode, level
Content Descriptors: General Mature Content
File Size
Posted
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138.498 KB
18 Aug, 2023 @ 8:46pm
16 Sep, 2023 @ 9:38pm
14 Change Notes ( view )

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Aftermath Updated V2

Description
Ol scury is dead. Lets get off this rock.
Eight fresh levels to try.
Feedback greatly appreciated.
7 Comments
emjeeman 17 Jul @ 5:52pm 
Either get rid of the unnecessarily insane obstacles (fire, spin blades, etc), nerf them, or add secrets with powerups or shortcuts for them. These levels are not at all balanced using the lives system, or just not saving mid-stage; they're pretty much save-scum dependent.

As much flak as Extreme ROTT gets, 99% of its difficulty always has a secret or simple strategy to get by easily. The 1% can be retried very quickly since the levels are overall short.

These levels are incredibly long, with long fights. And then the traps are usually placed far into the levels, never mind how obnoxious they are. On a similar note, boss levels should be really short and get to the fight in little time; especially if the fight is going to be tough, like in this. Here, the boss levels are about as long as the regular ones, with long fights and ridiculous traps/obstacles.

Just stick to the excellent enemy battles, and don't mix them up with needlessly difficult death trap dodging and timing.
FoX_MoLdY 5 Dec, 2024 @ 10:05pm 
Looking forward to it, Larry!
LarryTheCrab  [author] 5 Dec, 2024 @ 3:04pm 
Heya folks. Been working on another update for this title that will include four more levels as well as some fixes to map geometry that I have missed.
FoX_MoLdY 22 Nov, 2024 @ 7:16pm 
To anyone looking for fun, sprawling maps packed with massive hordes of enemies (that aren't all Enforcers): LarryTheCrab might just have that which you seek.
LarryTheCrab  [author] 14 Sep, 2023 @ 3:27am 
Soz for all the minor issues that have been present folks. Going through the maps to make sure everything runs smoothly.
LarryTheCrab  [author] 13 Sep, 2023 @ 12:50am 
Completed the next set of levels for you folks to have a try. Gonna have a breather from map making for awhile but if anything needs fixing please let me know.
LarryTheCrab  [author] 22 Aug, 2023 @ 5:20pm 
Started working on the next set of maps. Gonna take my time with these ones so that they are more polished than the previous four.