RimWorld

RimWorld

256 ratings
Edge of Descension - Hovercrafts
   
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.453 MB
17 Aug, 2023 @ 3:49am
16 Jul @ 5:07am
13 Change Notes ( view )

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Edge of Descension - Hovercrafts

Description


Descend into madness, crave violence and avenge yourself from your past mistakes.

Adds ultratech transport vehicles that took similarities from the imperial shuttle, but repurposed into land vehicles instead.

Stylish and speedy, the use of thrusters increase the maneuverability of the hovercrafts, especially on roads that are considered as unconventional.

Although it can travel on shallow water, it is still considered a land vehicle, so world transportation through ocean is not possible.





























[www.patreon.com]
[www.paypal.com]

More stuffs will come in the future, when I have free time to make them, that is. So stay tuned!
70 Comments
GULÉ🏠 24 Oct @ 12:38pm 
Confirmed, this mod is giving me a lot of red errors at startup :(

https://gist.github.com/HugsLibRecordKeeper/de8d57a346a1bbea4f2fe582be093af8
GULÉ🏠 24 Oct @ 7:24am 
Is this mod giving me errors? Sorry I'm not good at reading errors.
https://gist.github.com/HugsLibRecordKeeper/f81ab15c9a4c09fe8006beb011f99172

[Def Error]: Hovercar
Edge of Descension - Hovercrafts\1.6\Defs\VehicleDefs\Hovercar.xml
[Harmony, 0Harmony.dll] MonoMod.Utils.DynamicMethodDefinition.UnityEngine.StackTraceUtility.ExtractStackTrace_Patch1()
[Core, Assembly-CSharp.dll] Verse.Log.Message(System.String text)
[Log After Def Error (Continued), LogAfterDefError.dll] LogAfterDefError.DirectXmlLoader_DefFromNode.Postfix(Verse.Def __result, Verse.LoadableXmlAsset loadingAsset, Verse.LogMessage __state)
Kihtan 14 Oct @ 10:47am 
Does anybody else can not fire the tanks turret? I load it to max 300 steel but it keeps telling me there is no ammo. and doesnt let me interract with anything else on the gizmo.
Sir Luis 21 Aug @ 4:57pm 
can you make this hover craft have an interior like the mod shelter shuttles?
Freya 18 Jul @ 7:41am 
@Spinecone

hovercraft != flying vehicles, also i'd imagine Vehicle Framework doesn't support that (yet)
Spinecone 17 Jul @ 2:03pm 
Since these are futuristic hovercraft, are they capable of entering and leaving orbit like a shuttle? Would be an amazing niche for them!
Rabbit  [author] 16 Jul @ 5:07am 
Updated to 1.6.
The Trans Girl Anarchists 16 Jul @ 3:20am 
Will this be updated to 1.6?
A Kobold 14 Jul @ 1:37pm 
Good news: Vehicle Framework got updated to 1.6 finally. I'll test out Hovercrafts with it and see how dead they are.

If they function fine, I'll say nothing,
Middle eastern Scoutmain 11 Dec, 2024 @ 8:44am 
you had a oppurtunity for adding electric cars