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如果这个模组要更新,会比较麻烦,主要是我的模组太多了,精力更不上
Might wanna update the info, if it is only for dlc and not base game. It was fun to have <3
时间太久,我忘记是否是DLC限定了,抱歉
EntityConfigManager.EntityConfigManager.LoadGeneratedEntities_Patch12(EntityConfigManager,System.Collections.Generic.List`1<System.Type>)
at LegacyModMain.LoadEntities (System.Collections.Generic.List`1[T] types) [0x00000] in <3d436e4ec1d5455793674ec559b0cc77>:0
at LegacyModMain.Load () [0x0004d] in <3d436e4ec1d5455793674ec559b0cc77>:0
at Assets.CreatePrefabs () [0x00055] in <3d436e4ec1d5455793674ec559b0cc77>:0
at (wrapper dynamic-method) Assets.Assets.OnPrefabInit_Patch2(Assets)
at KMonoBehaviour.InitializeComponent () [0x00068] in <3ca21dc18eae422d87255277091f8593>:0
Build: U51-600112-V