Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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High Visibilty Storage Pods
   
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Tags: Mods
File Size
Posted
Updated
25.836 MB
11 Aug, 2023 @ 4:52am
1 Oct, 2023 @ 8:42pm
2 Change Notes ( view )

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High Visibilty Storage Pods

Description
What is this?
Ever been zipping around at 8x speed and completely lost track of a revealed storage pod?
- Yeah me too!

I'm getting old. My eyesight and memory are not what they used to be. This mod replaces the vanilla Storage Pod with one of custom design that has a asteroid-resource-like map decal attached. It's hard to describe the mod in words , it's honestly better seen/used/experienced.

Features
3 new Storage Pod designs of various sizes. Small, Medium and Large.
All new designs have a resource-asteroid style decal/beacon/map marker.
The marker displays the location of the Storage Pod even in far out zoom levels, aiding in locating the pod.

The mod.rules has some options for different styles of pod if you want to delve into changing it (for single player use).
The mod should work in multiplayer, but currently untested
... Might need a new campaign/run to spawn the new sizes, but it should replace the small in existing runs.

How?
I create 3 new types of Storage with the asteroid-decal Custom Ship Marker component.
These parts are NOT available to the player, but i do include a ship library with all current options!
The new 'ships' spawn the same way the vanilla Pods do, even having the [?] until first seen.

~~ Confirmed working post MELTDOWN update 0.30 ~~

Known Issues
I couldn't find any real issues whilst testing. But it does sadden me that the marker only stays visible whilst within sight range. At some point I'd like to try and fix that, but 4 days of attempting to do so and I burned out in trials ...

Credits
Just Walt & the Devs to thank for this one, no other external influences. :)

~ Enjoy !! and please buy me a Cuppa Tea[www.buymeacoffee.com]
3 Comments
RustyDios  [author] 1 Oct, 2023 @ 8:43pm 
@PhaserArray
Thanks for the heads-up. This should now be fixed for pre-mod-saves.
RustyDios  [author] 1 Oct, 2023 @ 7:06pm 
Sorry to hear that. :(
weird that I tried this on all my saved games, some with small pods still not found and had no issues.
PhaserArray 1 Oct, 2023 @ 2:49pm 
Definitely requires a new save. Attempting to explore existing ?-spots with small pods after installing this mod will crash the game:

System.Collections.Generic.KeyNotFoundException: The given key 'Small Storage Pod' was not present in the dictionary.