MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

218 ratings
Yet Another Weapon Emporium - Legacy (DEPRECATED - DO NOT USE)
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67.144 MB
7 Aug, 2023 @ 10:57pm
23 May @ 9:32pm
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Yet Another Weapon Emporium - Legacy (DEPRECATED - DO NOT USE)

Description
THIS MOD IS DEPRECIATED!!! AFTER THE RECENT YAW UPDATE, THIS MOD WILL CRASH YOUR GAME!!! REMOVE IT FROM YOUR LOAD ORDERS AND DISCONTINUE ITS USE!!! A REMAKE IS BEING WORKED ON!!! THIS MOD WILL BE DELISTED IN A FEW DAYS TO ALLOW PEOPLE TO REMOVE IT FROM THEIR MODLISTS!!!

Further expand your YAML experience and 'Mech armory with a series of new weapon systems to trash some cans with. These weapons will allow your 'Mechs to pack even more of a punch... maybe too much. They aren't balanced or lore-friendly, just designed to be fun and not-so-serious collection of weapons for you to use.

WARNING: SOME WEAPONS ARE RESOURCE INTENSIVE AND CAN CAUSE PERFORMANCE TO DROP!

MOD OPTIONS NOW AVAILABLE! YOU CAN NOW TURN WEAPONS ON AND OFF TO PICK WHICH ONES SPAWN IN-GAME!

DIFFICULTY TWEAK UPDATE! DLC 6 ALLOWS MECHS TO MOUNT WEAPONS OF THE SAME SIZE AND WEIGHT ON THE FLY NOW! GET READY TO ENCOUNTER THESE ON THE FIELD!

This mod adds 395 weapons and variants across all three categories to arm your 'Mechs with (now with optional cheat items that you can opt-in for, not available by default). For a comprehensive list of all weapons, see the Nexus page here: https://www.nexusmods.com/mechwarrior5mercenaries/mods/939

KNOWN ISSUES
- Raker Lasers have beams that "bend" and stretch before they disappear. This is due to them being PPCs pretending to be lasers in order to get the weapon's desired effect. No known solution exists for this issue.
- Raker Lasers, due to being projectile weapons instead of true lasers, may cause unintended ragdoll effects on enemy death. No known solution exists for this issue.
- Automatic/Continuous Lasers and the Tesla Cannon use vanilla audio at the moment and will be awkwardly silent when used as intended. This will be fixed after I learn how to modify and add new audio into the mod.

CREDITS
cszolee79 and trueg for Yet Another Mechlab, Yet Another Weapon, and Yet Another Weapon Clan source files and assets.
The6thMessenger for permission to integrate and expand their SRM 10 and M-SAC mods into YAWE.
khuna1337 for creating the OP Noncannon Mech Variants mod which inspired several of the weapons in YAWE.
Chozo4 and phfor for providing assistance in troubleshooting problems caused by my inexperience in the editor.
The OG MekTek Team for the MW4 MekPaks and the inspiration for the Thunder LRMs, Assault Lasers, Continuous Lasers, Mini Gauss, and Railgun.
Xaneks Alucar for suggesting the Raker Lasers on the Google Doc.
Achronus on Steam for suggesting the HAG 10, LB-X Gauss, and Railgun.
BlockyJackBauer for posting in the YAML Discord about a "heavy gauss machine gun."
Kerint on the YAML Discord for suggesting the Rotary Gauss.
Bl00dyDruid/Unreadable on the YAML Discord for suggesting the Grenade Launcher, Artillery Array, Arc Thrower, and Tesla Cannon. Also for telling me to "Do better."
biosterous on the YAML Discord for suggesting the LB-X Plasma Rifle.
C0L0NEL_MUSTARD on YAML Discord for the ideas behind the Gatling Guns and Cluster Artillery.
166 Comments
HuskyStrylight 18 Oct @ 7:14pm 
@DeadRaiser, hey i saw your mod in nexus page and i wanted to know if that image with the 500kg bomb is from this mod, and if it is, how does it work? Is it the Bm missile in the nexus description?
Ironskull101 16 Oct @ 6:26pm 
Sheet guess I'll wait and unstall the game till update for this one alot of mech are using chain weapons lol XD
fiveo440 14 Oct @ 7:40pm 
Damn super bummed out I gotta remove this for now. Looking forward towards the new one. Literally all of the weapons you made are awesome. I really enjoyed your outlook screw lore correct lets basically make a bunch of F U weapons. Thanks for making such a fun mod, and like I already said looking forward to the new one. Super Bummed out to as i loaded my game and got it to work and I had so many of your modded weapons on my mechs literally all of them are missing everything on them haha. Thanks for all the fun times i had.
DeadRaiser  [author] 14 Oct @ 8:42am 
I AM DELETING ANY COMMENTS THAT PUSH THIS COMMENT AND THE ONE BELOW IT DOWN! STOP REPORTING THE MOD DOESN’T WORK AND LEARN TO READ!!!
DeadRaiser  [author] 11 Oct @ 11:06am 
WITH THE RECENT UPDATE TO YAW THIS MOD IS NO LONGER FUNCTIONAL! PLEASE REMOVE IT FROM YOUR LOAD ORDER! I WILL DELIST THE MOD AFTER A FEW DAYS
Derp pup 3 Oct @ 1:37am 
love this mod can't wait to have the chaingun back!
mdgiest 29 Sep @ 5:21pm 
Still works and is a lot of fun, sadly it doesn't allow co'op to work(that's with all players having the mod obviously).
Honey Badger 23 Sep @ 8:33am 
Can't wait to get this mod back in the load order and introduce the clans to the chaingun.
Futara The Physicist 18 Sep @ 3:24pm 
love the mod, cant wait for the remake.
Fall Damage 15 Sep @ 10:13pm 
Fair enough, thanks for the reply and looking forward to the Remake!