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switch (level)
{
case 10: return -0.1f;
case 11: return -0.2f;
case 12: return -0.4f;
case 13: return -0.6f;
case 14: return -1.0f;
case 15: return -1.8f;
case 16: return -2.8f;
case 17: return -4.0f;
case 18: return -6.0f;
case 19: return -8.0f;
case 20: return -12.0f;
default:
if(level > 20)
{
return -16.0f;
}
return 0.0f;
}
switch (level)
{
case 10: return -0.1f;
case 11: return -0.2f;
case 12: return -0.4f;
case 13: return -0.6f;
case 14: return -1.0f;
case 15: return -1.8f;
case 16: return -2.8f;
case 17: return -4.0f;
case 18: return -6.0f;
case 19: return -8.0f;
case 20: return -12.0f;
default: return 0.0f;
}
if you have time maybe you could extrapolate it for higher levels too? since its conflicting with endless growth and makes decay to 0. or maybe make an if statement for levels higher than 20 to take the value of -12.0f while lower values than 10 still default to 0