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But maybe, hopefully, it will get an official rework/buff in the update next month.
Though, I actually have an idea, but I'm still not sure that is what I really want to do with Jupiter.
Just inversing how it affects speed. I mean, making it increase speed as you move, and lowering it when you stay in place.
If you think about it, just that would improve item a LOT:
1) In such way it will no longer slow you down, when you're just exploring/minmaxing the floor.
2) To stay in place to "recharge" item, you need to get away from enemies first, to what vanilla behaviour is once again detrimental.
I think, I could do that, but as stated above, I'm still not sure I really like this solution.
My suggestion would be to rework it entirely and remove or mostly negate the speed penalty, and remove the "stand still to increase speed, then run to let out farts" mechanic. That mechanic is clunky and never really worth making use of, so I don't think it's redeemable. So instead, maybe something as simple as every 1-3 seconds, fart in a random direction. In addition, Jupiter could give flight as well, as the fat wings costume looks funny, and it fits thematically because gas giant = big floating fatty.
Luna is cool, when it can work, so this change makes it more consistently usable which is good too.
Now Sol effects are limited to 3 at once.
Upon sin being chosen it's chance of being chosen again is lowered.