Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's almost like it was... forgotten
What's the trigger for the big shard bundle to unlock all classes showing up? I've been using the Final Fantasy mod lately and therefore not getting any shard drops, but I remember that option being a thing so I hadn't been bothered. Just asking since I'm already here.
1. The issue with Opening Hand is still present
2. Is it intentional that Temperance empties the targets' AP before applying its buff? 'cause that seems odd.
The Quintar class's power scaling is kind of insane though. An imgur album with a selection of vanilla comparisons: https://imgur.com/a/Udlsela
Lil Punk costs 0 PP.
the Stinkbug's description (in Preservist abilities) refers to it as a Stingbug (minor typo) and also includes a block of text about the Golem pet (more of an issue)
Diabolist's Crimson Strings seems to have a targeting issue. It can only be cast on an ally, and applies an effect that makes the target attack an ally, so you're basically hurting your team to then make someone continue to hurt your team.
I don't know if it's meant to be a "burn health for an extra attack" thing or a "stop hitting yourself, stop hitting yourself" thing, but I don't think the current behavior is correct.