Left 4 Dead 2

Left 4 Dead 2

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Special Infected Synchronization (Sync Only)
   
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Infected: Special Infected
Game Content: Scripts
File Size
Posted
Updated
650.095 KB
4 Aug, 2023 @ 9:29pm
25 Aug @ 3:00pm
49 Change Notes ( view )

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Special Infected Synchronization (Sync Only)

In 1 collection by Thumos
Special Infected Synchronization Bundle
3 items
Description
This add-on will allow special infected to attack all at once. Unlike my deprecated mutation named "Concerted Contagion", this one will work with any game mode either in single player or on a local server.

What this add-on does is allow the special infected to respawn based on a set timer since the last special infected was killed. Once the time is up, all special infected will be able to spawn and attack at the same time. Unlike the Versus version, only the special infected's spawn rate has been modified, so their behavior will function similarly to Campaign mode.

Overall, this add-on will entice the survivors to be a bit more cautious when dealing with the special infected while giving them more breathing room.

Additional Information
If you want to change the settings of this add-on and/or know what each of the available options do, see this thread.

If you want to know how to use chat to change settings in-game, see this thread.

If you'd like to use a different version of the add-on, they can be found in the Special Infected Synchronization Bundle.

If this add-on gets updated, then I recommend moving the `sisync-onlysync` folder out of the `./ems/` directory so the settings in the configuration file will be properly generated.
41 Comments
iPoshooTaco 5 Aug @ 5:43am 
Hey, sorry for not responding for a little but i've tried Sync Only in every campaign and it doesn't work and there are no errors in the console. I have a lot of addons so when i disabled all of them it worked, however i can't figure out wich one is causing Sync Only to not work. I'm gonna try AI+ rn
Thumos  [author] 30 Jul @ 2:34pm 
@iPoshooTaco That's not good. Out of curiosity, are you encountering any errors in the console that prevent either the `Sync Only` or `AI+` add-on from working as intended, or do you have other add-ons enabled alongside either the `Sync Only` or `AI+` add-on?
iPoshooTaco 30 Jul @ 9:11am 
sorry for not responding earlier, but both ai+ and sync only are still not working.
iPoshooTaco 28 Jul @ 7:56pm 
I'll try it
Thumos  [author] 27 Jul @ 1:17pm 
@iPoshooTaco Did you try to use the `AI+` version of the `Special Infected Synchronization` add-on before I updated it today at 12:00 PM? If so, you may have encountered an error in the console where the `EFL_NO_THINK_FUNCTION` constant variable didn't exist and would cause the add-on to crash. Could you try using the add-on again and moving out of the safe area for at least 1-2 minutes to see if special infected will all spawn at once?
iPoshooTaco 27 Jul @ 11:44am 
Yeah i'm having the same problem as Xeno, SI don't spawn at all except when havin the Competitive one. It's those two mods or another one that we both have.
Agent Weasroy 27 Jun @ 4:01pm 
@Taut that would be really cool. I like the mod a lot but some of the people I play with think its too intense if they spawn together every single time lol
Thumos  [author] 26 Jun @ 7:43pm 
@Agent Weasroy Currently, letting the Director handle special infected spawns a specified percent of the time isn't available in the `Special Infected Synchronization` add-ons. However, if people are interested, I might be able to implement this feature if I can find a way to do so.
Agent Weasroy 26 Jun @ 4:36pm 
is there any way to configure this so they dont always spawn exactly at the same time? like 50 percent of the time they do?
(^^^) Xeno 22 Jun @ 8:36am 
No worries I know an alternative for the 4 SI while maintaining the default spawn time