Arma 3
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Tank Transporters
   
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3 Aug, 2023 @ 6:53pm
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Tank Transporters

Description
Composition utilizing the new RHS USAF DEV tow mechanics to enable other tractors to tow the M870 and M871 trailers. Both already have boxloader capabilities. This composition will require you to have the GM DLC, boxloader, CBA3, as well as the @Engineervehicles mod (including the RHS DEV mods listed). This works by using small model "tow hitch" that is attached to the relative position of the 5th wheel tractor. Unfortunately, it only work with the M870 and M871 trailers at the moment. It works at a wide range of speeds and rough terrain and even on most bridges. AI will also be able to drive a tractor-trailer combo, though there are some issues that cause the driver to pull to the right of the road as though he's yielding to the trailer to pass. A quick and dirty work around is to have an "extended" tractor hitch that pulls the trailer a meter or two further back. The Zil-157 on the "Tank Transporters with PLP and PF" (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3014574455&searchtext=) seems to fix this issue for the most part. You can use the test hitch to turn pretty much any vehicle into a tractor now. To use the tank transporter, get on the flatbet and look directly at the black platform so that it gives you the "select cargo to load" action (make sure it's for the black pallet attached to the M870, not the M870 trailer itself as it cannot accommodate larger tanks by itself). As long as the tank is close to the trailer, it should load just like any Boxloader object. I've tested on a wide variety of tanks and they all have good results with little to no clipping, except for the CSLA DLC tanks for some reason.
11 Comments
tfive3848 29 Jul @ 4:03pm 
@musaa01 sorry if dumb question but is their a way to use it with out the GM DLC I really really like this mod and would be really happy to get the trailer to pin on the trucks
Lau 31 Jan @ 11:21am 
This is finally working, thanks for your work and for sharing this.
KnightRider 18 Apr, 2024 @ 9:28am 
Good day my friend, would you please tell us how to hide a "BORT. TENT" of the Maz 537?
what init command?
Lau 30 Dec, 2023 @ 8:05am 
Installed the required depencies, purchased the DLC, dowloaded the composition. Once in the mission editor preview, the RHS function to select a towing vehicle does not seem to be working. Could you please advise on the steps to get your composition to work as in your video? Thanks !
jän_unbekannt 5 Dec, 2023 @ 10:04am 
Heard that RHS Team is focusing on Arma reforger, I could be wrong.
AT 2 Dec, 2023 @ 3:37am 
:104:
Disco 10 Nov, 2023 @ 9:55pm 
are you able to remove the GM DLC dependency?
musaa01  [author] 11 Sep, 2023 @ 8:35am 
the trailer is originally from RHS dev, but if you only want the trailer without using the RHS mod, you just need the following PBOs: "rhs_main", "rhsusf_m916", "rhsusf_c_m916", "rhsusf_main"
Abdul babaev 11 Sep, 2023 @ 5:41am 
is it possible to remove the dependency on rhsdev?
musaa01  [author] 9 Sep, 2023 @ 3:04pm 
Unfortunately, I have not heard back from the RHS team regarding potential updates. I entered a ticket to see if the trailer can get hidden selections to enable retexturing, but I have not heard back.I suppose if you only wanted the trailer function from the dev version, you just need the m870 and core pbos to be transferred to your main rhs folder