Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem










Here's the differences with the original randa boat parts:
- makes propellors only work on water (the only thing it claims to do)
- increase standard propellor (+ yellow variant) strength from 100,8t to 312,5t
- reduces huge ship propellor (+yellow variant) strength from 201,6t to 625t
- doubles gun audio volume
- adds trajectory to radar ammo (ig to fight curvature of the earth?)
- increases naval radar range from 2km to 20km
- increases build time of naval radars
- increases the detection cone and fov of radars
- adds 25 super conductors / 80 detectors to radar recipe
- nerfs torpedo gyroscope from 256kn to 22,4kn
- increase power requirement for torpedo gyroscope from 0,002 to 0,01
Also it shouldnt be hard, just takes some research, Weaponcore surely has some documentation or a github page linked on its workshop page where you can find a document on how to make weapon blocks compatible with it, so if you or anyone else wants to try it, you are free to modify and reupload this mod for Weaponcore, etc.
The original mod seems to have stopped developing, so this is the only chance to get SG versions of that block family.
The mod creator wanted to turret only to be used manually.