Arma 3
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Custom Altis Warlords MP
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent, PvP, Zeus
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Altis
Tags: Tag Review
File Size
Posted
Updated
12.392 MB
31 Jul, 2023 @ 11:25am
31 Jul, 2023 @ 12:58pm
5 Change Notes ( view )

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Custom Altis Warlords MP

Description
This is the Multiplayer version and should be found after hosting a LAN or internet server under Altis.

A Singleplayer, COOP, OR PVP warlords scenario. This scenario was built to work well as a single player experience as well as multiplayer. If you want to play in single player you can host a LAN server, or download the single player version I have created and that can be found in the single player scenarios in game. The single player scenario should be easier to save.

Playable Slots:

1 Commander per side

4 Platoon Leaders per side

16 Squad Leaders per side

3 Zeus slots

About the scenario:

Blufor and Opfor are fighting over the island as in a typical Warlords scenario. The 21 Playable slots can be filled by AI.

The AI will buy other AI units to fill their squad, and from my testing I have found the Opfor AI will also buy vehicles (so remember to bring AT).

The sides are set in a rough Company format. Look to the names of the roles rather than the group names in the lobby since in vanilla the group names can't be changed in the lobby. The group names will be correct in game. The playable units are all of the group leaders you would find in a typical company without attached units. For example Alpha 1-1 is 1st Platoon 1st squad Squad Leader. Alpha 1-6 is 1st platoon Platoon Leader. Alpha 6 is the Company Commander.

The Platoon Leaders also have High Command Control over all of their squad leaders. When an objective begins all the units get a waypoint to attack the objective, but you can override this by giving high command waypoints (Left Control + Space to open the high command menu by default). I don't see why you couldn't use a high command mod, if it is one that changes how units are assigned or uses it's own modules it may not work as intended. The Commander also has high command of the platoon leaders, but unfortunately in vanilla they won't pass any commands to the squad leaders below them.

Each platoon also has 1 self-propelled artillery gun available in the support menu. Each squad leader and the platoon leader has access to their platoon's gun. The commander has access to all 4 guns.

I have disabled some things like fast travel to make the mission feel more realistic, keep in mind the friendly AI doesn't seem to buy vehicles so you may need to wait for the if you want a larger attack.

I hope this can make for a fun single player, coop or even pvp mission. Feel free to copy the mission to the editor and make tweaks and even reupload them or post suggestions in the comments.

Thanks.

Features:

Company organization

Commanders have Zeus

Platoon Leaders have high command over squad leaders

Platoons each have a SPG support

Playable as NATO or CSAT

AAF occupied map with warlord objectives

Dedicated Zeus slots for a customized experience
2 Comments
42halomaster42 26 Dec, 2024 @ 10:26am 
the single player version still has the bug with the buy menu is their a fix for it?
ToxicSoul 8 Oct, 2023 @ 6:21pm 
Hello, me and a friend have really been enjoying your map however when we load the save I (the hosting side) can't open my buy menu i can still select zones when i capture one but can't seem to buy stuff anymore how do i fix this?