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Note: some guns could have 1 skinned mesh renderer or 20 depending on the gun and how detailed it is like clip, barrel, scope etc...
Then go to the character script and add in the new meshes you need where you put the meshes for the unit.
Note: some guns have a main thing to move the gun, if it doesn't light up ORANGE don't skinned mesh renderer it. It will give you an error.
Hope this helps!