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Idk if anyone's gonna read this or even work on the character but hey, that's just my take.
For one, Rex as a Hustler feels more like he should have large sweeping attacks with a lot of hit-stun and a lot of windup, with a few coming out quicker. And while this does that for the most part, I still feel like some weapons could use more range, like the sword. Secondly, his projectile game, it's mostly good but why does the fun-chuck blast look and work like that? Like I'm sorry coding a homing projectile probably took a lot of effort, but I was hoping it would be a big slow-moving wave like it is in the show.