Arma 3
97 ratings
Spearhead 1944 - Liberation [Normandy/US]
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Air, Infantry, Vehicles
Scenario Map: Normandy
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
3.694 MB
25 Jul, 2023 @ 7:38am
11 Aug, 2024 @ 12:40am
5 Change Notes ( view )
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Spearhead 1944 - Liberation [Normandy/US]

In 1 collection by Luca
Spearhead 1944 Missions
4 items
Description
Description
Enemy forces are dug in deep all over Normandy...
We need to secure various key-sectors in order to liberate the area, so assemble your squads, establish your FOB and get to work.

After establishing your first base of operations you may recruit and aquire additional forces, keep in mind though that our logistics is limited, to improve your situation you will have to conquer enemy territory:
  • each town you capture grants us additional manpower
  • each supply stash improves our fuel situation
  • each military base and headquarter supplies us with ammunition
  • each radio tower provides us with information about troop movement

As you grow more powerful, the enemy will start getting more aggressive, to hinder their wareffort be sure to disrupt their supply lines, kill their officers and gather intel!

Our strategic goal is to capturing the three main cities for this campaign to end, good luck soldiers!


Notes
  • This mission is based on the GREUH framework by ZBug
  • I have not had time to test everything yet, so report any issues

224 Comments
Machine Gun Kelly 22 Oct @ 8:20am 
@StoneGunstar - Until the dev responds/addresses your issues, you can use my mod to 'overcome' this 'issue'.

With my mod, you can:

1 - Heal entire team (or entire sides).

2 - Look at ONE unit and heal that one unit.

3 - Spawn in a 'replacement' unit for a dead unit on your team.


Sadly, my mod will NOT 'bring a unit back from death', but it can replace him! ;)


Link is 2 posts down.

:)
StoneGunstar 21 Oct @ 11:19am 
@Luca The revive system doesn't seem to be working regardless of the params set. No mods, locally hosted.
Jonwagon 10 Oct @ 2:02am 
@NoixDeCaucau start a few fresh games and make sure the FOB you deploy is AT LEAST 1km from the starting base. set one up nice and far away and see if any troops you get through zeus are then commandable.
i think i was having this problem on mortain, even though i could deploy the fob any troops through zues i couldnt control, they would deploy but not even show up in the list.
last few plays this seemed to fix it
Machine Gun Kelly 20 Aug @ 7:02am 
@NoixDeCaucau - As I run 'different mods' this is not an issue for ME. There is a possible QUICK FIX for you.

It is a mod call MCC4. A VERY good mod. Just load the mod, then mission, then open mod menu.

In it, you can open the map with ALL units displayed and you can do ANYTHING to those units. It is a scaled-down Zeus. And it was around BEFORE Zeus too.

Works great!

Link: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=338988835


Otherwise, use ONLY the required mods, unsub, ensure actually deleted, re sub and test with ONLY required mods.

Bout the best I can offer outside of verify your ARMA files...

:)
NoixDeCaucau 19 Aug @ 7:12am 
Hello, like some of you, I can't control the AI in Zeus mode. I can create units, but I can't control them. Whether on LAN or online.
Of course, I put myself in the commander slot.
I can't do it on any map/mission, except the one on Mortain in the German camp.
Has anyone finally found a solution?
Machine Gun Kelly 4 May @ 3:56pm 
@Ironcross 84 - Read the comments and you shall find your answer...

;)
Ironcross 84 4 May @ 3:22pm 
is the mission broken i cant build a FOB at all there is no build opions
Luca  [author] 21 Apr @ 12:07am 
@Shadow 0-1
That is currently not supported. If you want to change it you will have to edit the "zeus_synchro.sqf" file and adjust the costs for zeus actions there.
Shadow 0-1 20 Apr @ 2:31pm 
Hey @luca,

loving the gamefile, but Im curious how to give zues abilities because it locked for me as I cant put down any assets. where is the section in the file where I can change the properties/abilities of zeus?
@Luca

Got it sussed now, thanks to you 👍🫡 Just need to work on my cr@p gameplay, lol 🤣🫠🤔🤫🤭