Project Zomboid

Project Zomboid

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Hairburg_Standalone_v3.0
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1.972 GB
22 Jul, 2023 @ 3:19pm
26 Mar @ 9:46am
16 Change Notes ( view )

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Hairburg_Standalone_v3.0

Description
City of Hairburg v3.0
-----------------------------------------
A STANDALONE 10.5km2 MAP
-----------------------------------------

Do you want to recapture that feeling of playing Zomboid for the first time, not knowing what's out there, and having to explore? This map can do that for you!


Created by Hairline and Gorebash
with support from:
Biggsymalone
Cpl_Hicks
Dylan
Melos
Pert
Cole
Envy
Kennthdio
Maklane
Marcel
Neutz
srandiny
The_Googlator
UnderCoverMilkman
VikiDikiRUS


Some stats:
Map dimensions = 10.5km2
Number of cells = 1225 (35x35)
Number of buildings = 6767
Number of rooms = 60704


Version 2.0 patch notes:
------------------------

- Improved city areas connecting Foxville to Trelai.

- Added 3 new bridges improving connections to Trelai.

- Expanded central city area of Foxville.

- Other minor improvements around Foxville.

- Fixed loot zoning issues. Military loot now works properly.

- Fixed various building and environment bugs around the map.

- A few new small locations have been added around the map.

- New spawn points for singleplayer, covering all major urban areas.

- Also included a set of spawn points for multiplayer servers. (Look in the mod's files)

- (Version 2.01) Fixed Deep Forest Zones for foraging

- (Version 2.01) Replaced a buggy building I'd missed.

- (Version 2.01) Fixed some world map issues.

- (Version 2.02) Replaced another buggy building I'd missed.



VERSION 3.0 PATCH NOTES
-----------------------

-New Zombie Spawn Heatmap, completely redone to make it easier to balance single-player runs! Apologies to all the single-players who were getting mobbed by unreasonable amounts of zombies at the default settings! It should be easier to manage now. (This also means that multiplayer spawn settings will now need to be higher if they want the same threat levels as previously seen.)

-Server performance optimization: Replaced almost all auto-growing tiles in farm fields, greatly reducing the amount of tiles that will always poll the server. Thanks to Slug for making me aware of this issue with the map!

-Major expansion to Groveport city area - now 1.5km2 more city to explore!

-Minor expansion to Stardust Springs city area!

-Improved map details in a few areas where they had been a bit neglected.

-A few buildings were moved and small areas redesigned. (Mostly for fixing up map glitches)

-Two new multiplayer points of interest - a 6km long racetrack and a challenge gauntlet designed for mp events!

-Some more spawn points have been added! (mostly in the new city areas)

-Many small bug fixes, all over the map! (Big thanks to everyone who reported bugs, it helped a LOT!)

- (Version 3.01) Restored Hicksville world map buildings and fixed invisible tree issues

- (Version 3.01) Fixed some more building bugs

- (Version 3.02) Improved Goreville residential areas

- (Version 3.02) even more bugfixes

- (Version 3.03) even more bugfixes

- (Version 3.04) fixed all issues reported via my discord up to 3rd Sept 2024


NOTE: Some fixes require starting a new game (the easy way) or strategically removing world-state save files from your existing worlds (the less easy way) before they will work.


Thanks to everyone who reports bugs to my discord! It really helps a lot!!


-----------------------------
Workshop ID: 3008373040
Mod ID: hso
Map Folder: hairburgso
-----------------------------

Workshop ID: 3008373040
Mod ID: hso
Map Folder: hairburgso
Popular Discussions View All (4)
11
18 May @ 11:30am
It doesn't work in MP.
ditoseadio
2
1 Mar, 2024 @ 4:06pm
Building Missing Walls
TiTAN
1
24 Oct, 2024 @ 3:21pm
no claim safe house on right click
#yper
111 Comments
Hairline  [author] 12 Aug @ 2:52am 
Are the map building tools updated for Build 42 yet? If I can get the tools, I **think** (not a guarantee) that I can just rebuild the map with minimal effort for 42. However, adding new supported features like underground stuff, is going to take much longer.

If you know a reputable place where I can get the build tools please let me know!
Wake 12 Aug @ 1:18am 
Build 42?
Saw this map used in the recent Harvest Extra's civilisation video and I want to play it =)
Hairline  [author] 2 Aug @ 11:48pm 
germantutuyoyo
Hairburg and Knox overlap quite a lot. They don't blend together very well. Sorry to disappoint!
germantutuyoyo 2 Aug @ 5:19pm 
Question. Is possible to add this map to the original game map of Knox?
Hairline  [author] 4 Jun @ 4:28pm 
please come to my discord for help

https://discord.gg/hGNkNvvuW7
oliaudeath 2 Jun @ 5:27pm 
I'm trying to host a new server (private) when I load the server for the first time I get stuck in joining game.. I choose the correct map and spawn map in setting. I also tried just lauching a empty server and it worked but not with Hairbug map. someone can help me please? Thank you.
七夜向日葵 30 May @ 5:17am 
What is the reason for this?
七夜向日葵 30 May @ 5:17am 
Hi author, I added this map to my server but could not get into the game. Until I switched back to the Kentucky map, I was able to get in.
Hairline  [author] 23 Mar @ 12:08pm 
@Helpmelton I'd need more info about your problem, the best place to talk to me about such problems is my discord, check my profile for a link.

@Edua16 No

@SuperFlex Yes probably, once B42 is in stable release

@Dahr18 If you just want one spawn point for all players to use, you can do that easily in the server's config, there is an option for exactly this, if you read through your config file you should find it.


I only check here once in a while these days, the fastest way to contact me is my discord, check my profile for a link.
† HelpMelton † 19 Mar @ 4:20pm 
Some locations wont respawn loot???