Avorion

Avorion

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CEL Whiptail - Light Escort Corvette
   
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Type of Build: Ship, Military
Military: Corvette
Material: Iron, Titanium
Game Stage: Early Game
File Size
Posted
948.547 KB
22 Jul, 2023 @ 2:44pm
1 Change Note ( view )

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CEL Whiptail - Light Escort Corvette

In 2 collections by Tachyon_100
UFS Small Combat Ships and Vessels (1 - 5 Slots)
79 items
UFS Fleet, Stations and Turrets
265 items
Description
Model: Whiptail
Class: Light Escort Corvette - CEL

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Hardpoints: 11 class 0.5

Subsystem Slots: 3

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Crew Capacity: 14

Cargo Hold: 2.6

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Length: 203m
Height: 47m
Width: 114m

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Manufacturer: Serenity Fleet Systems

A modernized variant of the Stingray-class light corvette designed primarily as an escort ship.
5 Comments
Gregarius 6 Sep, 2024 @ 9:59pm 
Ok awesome. Thanks for those. I also found that Tigershark and noticed it's got some good speed. Cheers :steamthumbsup:
Tachyon_100  [author] 6 Sep, 2024 @ 5:47pm 
Well thaaaat's a bit of an issue since i "progress" in the game at a snail's pace ... 1200 hours in and juuuuust starting to get into using trinium xD

But my "faster than usual" ships are the "interceptor"-variants: Tigershark-class interceptor corvette (3-slot) / Roughrider-class interceptor frigate (4-slot) Arbiter-class interceptor destroyer (5-slot) / Valiant-class interceptor cruiser (7-slot) ... that are some, altho the difference isn't thaaat great.

Funnily enough i am actually planning to make a series of combat ships designed primarily designed around speed ... but yeah ... i am not that fast and have a looot of things i wanna do ... and my low-end PC isn't helping either ^^
Gregarius 6 Sep, 2024 @ 4:53pm 
Thank you for the explanation, and for the ships.

What would say is your fastest series of ships, starting from early game (iron + titanium only) and lasting until the endgame? Assuming you have them, is there a particular model name you use for them that I can search for, like "Whiptail"?
Tachyon_100  [author] 6 Sep, 2024 @ 4:09pm 
Heyo, glad you like the design ;)

1.) Yepp, my small ships tend to be on the slower side (especially my RALLY early ones and the Whiptail-class here is a variant of one of my very first designs ^^), that's for two reasons, A: the way Avorion handles speed and acceleration greatly favors really big ships and B: my ships tend to be quite heavily armored and especially early on, that makes a MASSIVE difference. I mean the quest reward ship has like what? 300-500 HP or something ^^.

2.) That's primarily because i design the ships with VERY specific roles and outfitting in mind that might only REALLY apply to the way i happened to play the game and one of these "rules" is that i don't really design ships with more or bigger weapons than i am planning to actually use on the ship, there are a handful of "soft" exceptions to that but that ship in particular is one of these.


Hope that clears things up a bit and i hope that you enjoy the designs anyways^^
Gregarius 6 Sep, 2024 @ 9:47am 
I love a lot of these ship designs, but I'm a little concerned about some minor functionality choices (which is probably just because I haven't seen all of your designs yet).

1. Speed - The quest reward Lady Adventurous is faster than this ship and has the same 3 slots. Do you have anything this early game and faster?
2. Turrets - Only size 0.5s. I mentioned this in a previous comment on a different ship and figure I'm probably in the wrong because I can just plop size 1 and 1.5+ turrets right on the hull. I guess I'm just more functionality-minded. The turrets designed on these all look very good but I'd personally like to see more versatility. Just a subjective thing, though.

In any case, I appreciate your ships. I just started a campaign with 6 people and we're going to the end. I linked your workshop to our Discord because I know these are excellent ships to try (and most of us suck at building).