Total War: WARHAMMER III

Total War: WARHAMMER III

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Lily's Bretonnia Overhaul - Tech-Tree Compilation compatibility patch
   
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File Size
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307.237 KB
19 Jul, 2023 @ 8:47am
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Lily's Bretonnia Overhaul - Tech-Tree Compilation compatibility patch

Description
Lily's Bretonnia Overhaul - Tech-Tree Compilation

This mod establishes compatibility between Lily's Bretonnia Overhaul: Definitive Edition and Tech-Tree Compilation.


Basic Changes



Lily's techs were moved to the right on the table.


Installation guide (newbie?)

1. As Usual you need to be subscribed on following mods:
'- 1.1 Lily's Bretonnia Overhaul: Definitive Edition
'- 1.2 Tech-Tree Compilation

2. This compatibility patch should be placed above both mods in the load order.

Compatibility

1. Should be compatible with everything that doesn't change position of the same tables.
2. Save game compatible. Yes, you can activate/deactivate during an ongoing campaign.
3. It's compatible with any localization/translation mod, no worries.


Note2: If you are looking for other compatibility patches between tech tree overhauls and any other mod, let me know in the comments.

Note2: If you are looking for RADIOUS submods for units, check out my workshop . If you want a specific one because it doesn't exist or hasn't received any updates for a while, let me know in the comments.



The credits go to:

1. ★Lily who created Lily's Bretonnia Overhaul: Definitive Edition <33 .
2. Decky who created these Tech Tree Compilation :D .
15 Comments
tato82 5 May, 2024 @ 10:31am 
Hey man, We definitely need an update to 5.0 if you ever have the chance. Thanks!
Arawwn 18 Mar, 2024 @ 3:40pm 
Yes! Sorry for not responding, yep this still needed, with the new Tech-tree compilation!
sigmars_disciple 3 Mar, 2024 @ 7:43pm 
So you're confirming that it works now with the NEW version of Deck's Techtree comp (not the mod referenced as "required", but it's reupload, correct? Thank you <3
Arawwn 18 Feb, 2024 @ 9:20am 
In my opinion, yes still necessary, I've just test without this compatibility patch, and there are UI errors
sigmars_disciple 4 Feb, 2024 @ 2:06pm 
Is this still necessary? It should function with the new version of Tech-Tree compilation as I believe its structure should have remained the same, is that correct? Maybe the author could adjust the req items and clarify.... Thx! <3
Arawwn 2 Feb, 2024 @ 6:19pm 
Hello! Does your mod work with the new version of Tech-Tree Compilation?
Postumus  [author] 17 Aug, 2023 @ 12:38pm 
@Izumoff

I'll give it a try
Izumoff 31 Jul, 2023 @ 7:58am 
Liu, hello again. If you don't mind, I have a specific request: is it possible to make a submod, that makes worky between themselves Tomb Kings: Extented, Decky Tech-Tree(Tomb Kings part) and Necromancy? Take a look, please, if you have some time.
Postumus  [author] 19 Jul, 2023 @ 8:12pm 
@★Lily

Thanks for the information, I'm going to check
Zaylidin 19 Jul, 2023 @ 4:37pm 
Good job <33

Judging by the screenshot, you seem to be missing (or have placed in the wrong colomn) the Faithful Realm tech, just thought I'd mention that for you