Don't Starve Together

Don't Starve Together

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Sprinkler - Updated
   
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File Size
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Updated
49.273 MB
15 Jul, 2023 @ 7:40am
29 Jun @ 7:07am
5 Change Notes ( view )

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Sprinkler - Updated

In 1 collection by I'm so HM02
Updated DST mods
6 items
Description
A sprinkler for your crops!

-V1.0.4-
Fixed a bug where hammering the Sprinkler with it turned on would not destroy the water particles.
Fixed a bug where setting the bonus fuel rate and time to certain values would not set the correct burn time.
Removed unused code.

-V1.0.3-
Fixed the minimap icon not displaying.

-V1.0.2- Fixed an issue with the game crashing when the Sprinkler is hammered. Sprinkler now gets hammered and destroyed properly.

-V1.0.1- (Hopefully) Fixed the refueling crash. (Thanks @Miss Classy Pineapple for the crash repo
27 Comments
sleepy_owl_lu 17 Jul @ 12:25pm 
@I'm so HM02 Oh God! Somehow I didn't think of that at all. Thank you so much for your answer!
I'm so HM02  [author] 17 Jul @ 12:41am 
@sleepy_owl_lu It's refueled by the standard fuel items such as poop, charcoal etc :)
sleepy_owl_lu 16 Jul @ 1:49am 
Sorry, but I don’t quite understand how to refill the sprinkler. When I try to use it while holding the watering can, nothing happens.
I'm so HM02  [author] 29 Jun @ 7:09am 
@:v Both of these issues are now fixed, thanks!

@dEm Default is 10, pretty much a 2x2.
dEm 22 Jun @ 5:26am 
What is the range of the sprinkler?
:v 4 Jun @ 10:32pm 
Set Fuel Bonus to 1, time to 1250. but in game, the sprinklers last for 10 seconds
:v 30 May @ 8:50am 
Turn on the sprinkler then hammer it down. i can still see the water splash
I'm so HM02  [author] 21 Apr @ 2:55am 
@Kitsune Oh weird, I didn't even notice that. It must have been how the original mod creator set it up. I'll push an update to fix it now, thanks!
Kitsune 20 Apr @ 10:04am 
This is a quick add-on to my previous comment. If you implement it like below, it will cause a start-up crash with the Global Positions (CompleteSync) Mod. To fix this, simply reference the existing g_sprinkler related files instead of copying them and adding a minimap folder. I'm not sure why it does this, but yeah.
Kitsune 19 Apr @ 4:36pm 
Hello, i noticed that this mod's minimap icon is broken. After testing on my own i noticed that the modmain.lua doesnt execute the method AddMinimapAtlas(). Furthermore in the g_sprinkler script, the MiniMapEntity:SetIcon() method is referring a nonresistant png file instead of the g_sprinkler.tex. I fixed this on my own by adding AddMinimapAtlas("minimap/sprinkler.xml") to the modmain.lua and changing the related MiniMapEntity methods to the following inst.MiniMapEntity:SetIcon("sprinkler.tex") inst.MiniMapEntity:SetPriority(1).