Ultimate Epic Battle Simulator 2

Ultimate Epic Battle Simulator 2

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(2025 Updated) ⚔️Warhammer Beastmen Mod Pack ⚔️
   
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File Size
Posted
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125.437 MB
12 Jul, 2023 @ 1:49pm
18 Apr @ 4:56pm
4 Change Notes ( view )

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(2025 Updated) ⚔️Warhammer Beastmen Mod Pack ⚔️

In 1 collection by 【JackJ】
Total War: Warhammer (UEBS 2 Edition)
48 items
Description
Models from Total War Warhammer 2


Beastmen are mutant creatures of Chaos, part human and part beast. Primal and full of rage, they roam the forests and wilderness. Beastmen forces primarily consist of fast-moving melee infantry as well as larger monsters. They suffer from low-leadership and low armour, but can be recruited in large numbers and are hard-hitting.


Current issues are to do with the LOD being weird as you get further away for certain units, the custom animations being slow/too fast for certain units etc, all of these are problems I'm not too sure how to fix. Report any other bugs in the comment!


This mod pack contains 15 units with custom animations and unique stats (although probably unbalanced) so feel free to change the stats to whatever you want!

Bestigor
Health:900
Damage:150
Attack Range:2
Attack Time Seconds:2
Attack Break Seconds:0.9
Impact Force:0
Splash Damage:80
Splash Damage Radius:3
Melee Armor:30
Range Armor:10

Beastlord
Health:4,600
Damage:400
Attack Range:2
Attack Time Seconds:1.5
Attack Break Seconds:0.5
Impact Force:0
Splash Damage:250
Splash Damage Radius:4
Melee Armor:40
Range Armor:10

Doombull
Health:7,000
Damage:600
Attack Range:3
Attack Time Seconds:2.3
Attack Break Seconds:1.5
Impact Force:15
Splash Damage:400
Splash Damage Radius:5
Melee Armor:40
Range Armor:10

Feral manticore
Health:20,000
Damage:800
Attack Range:3.5
Attack Time Seconds:1.5
Attack Break Seconds:0.7
Impact Force:10
Splash Damage:500
Splash Damage Radius:5
Melee Armor:20
Range Armor:10

Ghorgon
Health:75,000
Damage:2,000
Attack Range:8
Attack Time Seconds:5
Attack Break Seconds:1
Impact Force:35
Splash Damage:1500
Splash Damage Radius:8
Melee Armor:20
Range Armor:10

Gor
Health:800
Damage:100
Attack Range:2
Attack Time Seconds:1.5
Attack Break Seconds:0.5
Impact Force:0
Splash Damage:50
Splash Damage Radius:4
Melee Armor:5
Range Armor:0

Harpy
Health:1,000
Damage:100
Attack Range:4
Attack Time Seconds:2.5
Attack Break Seconds:1
Impact Force:0
Splash Damage:80
Splash Damage Radius:4
Melee Armor:10
Range Armor:0

Jabberslythe
Health:50,000
Damage:2,000
Attack Range:6
Attack Time Seconds:2.5
Attack Break Seconds:1
Impact Force:30
Splash Damage:1,500
Splash Damage Radius:6
Melee Armor:20
Range Armor:0

Kharzak
Health:5,000
Damage:550
Attack Range:2
Attack Time Seconds:1.5
Attack Break Seconds:0.5
Impact Force:0
Splash Damage:300
Splash Damage Radius:4
Melee Armor:20
Range Armor:10

Malagor
Health:6,000
Damage:400
Attack Range:3
Attack Time Seconds:1.6
Attack Break Seconds:0.8
Impact Force:0
Splash Damage:200
Splash Damage Radius:4
Melee Armor:30
Range Armor:10

Morghur
Health:6,500
Damage:1,000
Attack Range:10
Attack Time Seconds:6
Attack Break Seconds:1
Impact Force:0
Splash Damage:500
Splash Damage Radius:8
Melee Armor:30
Range Armor:10

Taurox
Health:6,000
Damage:700
Attack Range:3
Attack Time Seconds:2
Attack Break Seconds:1
Impact Force:10
Splash Damage:500
Splash Damage Radius:5
Melee Armor:60
Range Armor:30

Ungor
Health:800
Damage:80
Attack Range:2
Attack Time Seconds:2
Attack Break Seconds:0.5
Impact Force:0
Splash Damage:30
Splash Damage Radius:4
Melee Armor:10
Range Armor:0

Wargor
Health:6,500
Damage:460
Attack Range:2
Attack Time Seconds:2
Attack Break Seconds:0.5
Impact Force:0
Splash Damage:300
Splash Damage Radius:4
Melee Armor:40
Range Armor:20

Tuskgor
Health:1,000
Damage:100
Attack Range:3
Attack Time Seconds:1.7
Attack Break Seconds:0.8
Impact Force:0
Splash Damage:80
Splash Damage Radius:3
Melee Armor:0
Range Armor:0



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14 Comments
Erredius 7 Jan, 2024 @ 12:25pm 
Hello, the Ghorgon is invincible in melee, I think it's the melee armor at 300% = 0 damage about any melee attack (I check with a fight footmen vs the Gorgon).
Probably the Wargor and the Jabberslythe have the same issue with 100% melee armor.
After that, it's your choice to have this mobs invincible in melee only ? for example the Jabberslythe who fly ?
After that great mob pack
TheRealJD 16 Jul, 2023 @ 7:30am 
How tf are you able to get these models in the game ?
【JackJ】  [author] 15 Jul, 2023 @ 9:02am 
I don't know if people check the change log but I've added beastmen chanting which you can hear before you start the battle, It is quite quiet though.
Vin Petrol 15 Jul, 2023 @ 3:52am 
@Kasel!
Yeah totally agree with the LOTR units, I think the devs have more to do improving lod transitions, doesn’t sound fixable by modders at the moment, it will fix 30% of the workshop when it’s perfect :D
【JackJ】  [author] 15 Jul, 2023 @ 3:19am 
Yea it would be awesome to have them somehow fly over other units and obstacles but unfortunately I can't do that, the developers would have to add a feature like this into the mod script.
Kasel 14 Jul, 2023 @ 4:47pm 
The Harpies should be able to fly over things, like trenches. Other then that, pretty damn good. Can't wait for the LOD stuff to be fixed so they don't look so garbo from a distance.
NerdSchach 13 Jul, 2023 @ 10:36am 
ITS ME, TODDY! KHAZRAK ONE EYE IS ON THE PROWL
Vin Petrol 13 Jul, 2023 @ 7:32am 
Human cow hybrids built for olden day combat.
They look insane! In a good way
Vin Petrol 13 Jul, 2023 @ 7:31am 
This is very impressive, lots of units and little to no lod texture popping across the whole lot.
Great work
Enforcer 13 Jul, 2023 @ 3:42am 
where is the vermintide