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My video if anyone's interested https://youtu.be/yvPc97v0-zc?si=xXdDsecaGDHuiYJl
Couple of more specific details on what to expect:
- The EE / simple objective will unlock PaP yes and a couple of perks for you to buy ( namely Speed Cola, Double Tap, StaminUp, and possibly Mule Kick I haven't decided yet ). The idea behind this is I want to retain the soul of what I ended up going with for the original while aiding things like camping strategies and map traversal but ensuring you still need to keep your wits about you if you want to survive without Juggernog or Quick Revive.
- The inclusion of PaP does mean that every weapon will have an upgraded version which does slow progress down a little since the number of planned weapons has nearly doubled at this point even before the inclusion of PaP but I plan on making all of them viable and worthwhile with some interesting behaviour changes / new features for some.
- I also plan on getting some custom AATs made too to add to this.
- As it stands it turns out the map is now roughly 3-4 times the size it used to be, so considerably more to explore ( not including secret areas too ), and I also intend to add several fast travel points to help traversal.
- I do plan on including a bunch of equipment too like AT grenades, dynamite, bouncing betties / tripwires, signal flares, gas grenades, and improved incendiary grenades too.
- I've also since learned LUA since the map releasing so I'll be making a fully custom and unique HUD designed just for this map ( for which I'm pretty much done with the design side too ).
With all that being said, I've ended up rolling in some of the features that would have been in a so called "full version" because at this point I'm not sure if that would be something I want to persist with, so I guess I'll get this boi done and then decide whether or not I would rather work on something new, for example. Thank you all again for the kind words and I'll get back to it.
But yeah thanks again for the patience and I will post some screenshots of the new areas once I've completed / polished them but still want to keep some level of mystery and exploration going into it so maybe only some of them.