Total War: WARHAMMER III

Total War: WARHAMMER III

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Calm's Bruisers for SFO
   
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25 jun, 2023 @ 13:01
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Calm's Bruisers for SFO

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Hey all, here's an updated version of the Bruisers submod for SFO. Enjoy and lmk if there's any problems with it
17 kommentarer
Hercules 14 dec, 2024 @ 5:02 
please update when you can.
LimeUser 1 jul, 2024 @ 15:45 
Could you add some traits balanced for SFO?
Most of the traits available right now are pretty boring but still useful so there's just buffing them slightly would be enough.
An example would be a trait adding flame attacks and flammable or something similar
charlesklimper 22 jun, 2024 @ 18:07 
Do you have any plans to adapt their traits to the new ones in the newest SFO update?
LimeUser 19 apr, 2024 @ 10:53 
It seems all the bruisers got banned from mercenary work, no bruisers are spawning in the hero pool
marc.on.pluto514 4 apr, 2024 @ 10:51 
update pls
LerkSkerwerker 20 feb, 2024 @ 17:53 
your mod is probably one of the best out there imo; it would be amazing to see you do a Gorger LL for ogres!
Gleen Cross 15 okt, 2023 @ 14:07 
Seems like this mod is still working, gladly
sfahrenfort1980 9 okt, 2023 @ 2:36 
I'm trying to edit Skrag in Asset Editor and noticed there was a Pit Fighter bruiser with two bladed hands in the Bruisers mod. The problem is I don't know how to locate the variant meshes for this character in Asset Editor. I am subscribed but can only find the base game variant meshes. How do I locate the variant meshes for this mod in asset editor?
Nexus 26 sep, 2023 @ 19:08 
soon with sfo again :)
Thomas50_s 31 aug, 2023 @ 11:01 
you gonna update this for the SoC SFO update?