Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Jacob, if you already have the tech, then you'll end up with a bonus to manufacturing instead.
Ghost, the way it's currently planned is kinda like Lanius and the Legion. You'll be in the NCR, but wont be able to call them into your wars. Eventually you can join as a full member, or go your own path, and form a settler coalition.
for the Independent path like it will be its own unique branch rather than the path of pilgrim or mutant correct. If so what will the paths look like example I want my Timberline to form Oregon and pretty much become similar to the NCR style government but not bending knees its NCR or Brotherhood laws and just be its own nation or will their be more authoritarian path along with it?