Total War: WARHAMMER III

Total War: WARHAMMER III

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This is TOTAL WAR
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265.948 KB
14 Jun, 2023 @ 2:54am
14 Jun, 2023 @ 3:45am
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This is TOTAL WAR

Description
IS THIS OUT OF DATE ? : TLDR : No, it'll never be.

Long answer : There is no need to update this script, so disregard any warning from the launcher about the mod being out of date. Unless CA completely reworks the way things are referred to in the database (they never will), this will always work.

PROBLEMS THAT I LIKELY WILL NEVER FIX (BUT AT LEAST YOU KNOW) :
- Greenskins can't declare a Waagh
- Your vassals will declare war on you next turn (especially important for Nakai, warrior of Chaos and Slaanesh)
- Not really a problem, just a game feature, but Vilitch, Kairos and Sniktch will use Changing of Ways/Schemes against you when they can. You can also use another mod to prevent that.

I don't know how it works with multiplayer

This is just a port of Wahnnou's mod from TW:WH2 : https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2646249285
It required only one minor change.

It does what you'd expect, putting you at war with the world from turn 1 with no peace option.
I have no idea how this work with vassal heavy factions like Nakai, WoC or N'kaari. It may be bugged. I am likely not skilled enough to fix it.

Do tell me if there are any bugs.

Enjoy !
12 Comments
Multiple Mooses 13 Jul @ 8:03pm 
It works with multiplayer you just need to Save after starting the campagin and then reload withought the mod enables
SerZaltor  [author] 10 Jun @ 2:30pm 
@tavin44 That's just Kairos/Vilitch being the gremlins they are. You can install a mod that prevents them from using their changing of ways if you want.
tavin44 10 Jun @ 1:49pm 
i like the idea of this mod but getting that mutagenic energies debuff all the time is killing my armies,,garrisons arent affected it seems but it makes it where i cant ever build an army
SerZaltor  [author] 10 Apr @ 10:02am 
I added the problems into the mod description. I don't have time at the moment to look at them and fix them. If anyone feels like it they can take a look at it.
SerZaltor  [author] 10 Apr @ 9:59am 
Yeah makes sense as it prevents all diplomatic actions. And declaring a waagh is a diplomatic action.
Fedajkin 10 Apr @ 4:23am 
Confirmed, this mod breaks the greenskin waaagh mechanic
Fedajkin 10 Apr @ 3:41am 
Did this mod break the Call to Waaagh mechanic for anyone? I am unable to select a Waaagh target.
RafaleMace 21 Mar @ 7:24pm 
Does anybody know if this works on MP?
Papashoulz 29 Dec, 2024 @ 8:25am 
Playing WoC, once confedered your allied will declare war on you next turn.
SerZaltor  [author] 13 Aug, 2023 @ 11:40pm 
They're not. This is player only.