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First: item descriptions being change on the fly to fit a certain tone in the game. Whether it be the lore heavy one that I can up with or a more vanilla styling that some may like. This was a test though to see what would happen however so I can build the second option.
Second: Texture swapper so that people can choose between the original styling which had brass and brown straps for all of the items which while nice, came with a few issue. The primary issue is aliasing due to the masking layer. However the option to greyscale the textures removes this issue and provides a solution for now.