Garry's Mod

Garry's Mod

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Garry's Mod Artwork Essentials
   
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Description
A series of addons that are required/heavily encouraged to use in the process of making high quality GMod renders...
Items (16)
Extended Spawnmenu
Created by Rubat
A small script that extends abilities of your spawnmenu: * Allows you to browse through Garry's Mod 12 / Legacy addon models * Allows you to browse through Game, Addon, Legacy Addon materials and sounds * Gives you detailed information on installed Worksho...
Easy Bonemerge Tool
Created by Rubat
An improved bonemerge tool. Features: * Support for effects * Proper undo system * Ability to remove already merged props * Ghost preview * Duplicator support * Ability to bonemerge props to yourself * Is not limited to props at all. You can use ANY entity...
Easy Bodygroup Tool
Created by Rubat
An improved bodygroup tool, also supporting skins! And it works on effects too! Usage Right/Left click on an entity to select it. Reload to select yourself If the entity is highlighted with halo effect, then open context menu and make changes. Everything i...
Advanced Bone Tool
Created by Thirteen
A tool to edit angles, scaling and the location of props bones. You can use this on any prop in gmod*. Also availible on GitHub: https://github.com/thirteen-io/Advanced-Bone-Tool *Some props will not allow for rotation or translation due to them being tied...
Advanced Camera
Created by NeatNit
Do you find the default camera tool unsatisfactory? Is it just too basic and doesn't offer you the flexibility you need to create amazing pictures and elaborate poses? Introducing Advanced Cameras! Using Advanced Cameras, you can now edit a camera's proper...
Advanced Colour Tool (Re-upload)
Created by ArachnitCZ
THIS WASN'T MADE BY ME THIS IS A REUPLOAD I HAVE NO IDEA WHO THE ORIGINAL CREATOR IS! Advanced Colour Tool, this was removed for unknown reasons. (Most likely because of alot of conflicting addons with this addon, according to people in the comment section...
Advanced Particle Controller
Created by no loafing
A tool that lets you spawn and control particle effects. Features: Particles are used for all sorts of different special effects, from explosions and fire to weather effects, electricity, bullet tracers, smoke, beams and more! You can attach them to models...
Standing Pose Tool
Created by Winded
This small tool can pose a ragdoll to it's model pose, which usually is a standing pose for ragdolls. It does not work properly with all ragdolls, but for most of them it does....
Ragdoll Mover
Created by Winded
What is it? Ragdoll Mover is a tool that allows you to move ragdolls in a similar way to 3D programs. This also includes IK chains. Why should I use it? If you are fine with physgun, then maybe you don't need to use this. But here's a few key features of w...
GM_Black Collection
Created by V92
Scenebuild in an Empty Hammer Grid-Sized Void The GM_Black map series. You can use the sky/fog/sun editors to edit the skybox. Includes GM_Black GM_Black_v2 GM_Black_v2_Reflective - A mirrored floor GM_Black_v3 - Increased map/skybox size GM_Black_v3_Refle...
Material Editor Tool
Created by zamboni
What is it? A tool that allows you to copy materials directly from the map and apply them to props. It features many options to control the appearance of your material. Why do I care? Because unlike the default material tool, this tool allows you to use an...
Collision Resizer (ENHANCED)
Created by tau
MASSIVE UPDATE October 31st, 2015 Physics now work on the client! Resizing is now compatible with HL2/engine saves! Resizing is now fully compatible with demo recordings! -------------------------------------------------------------------------------------...
Ragdoll Resizer
Created by no loafing
A tool that changes the size of ragdolls. Features: Can resize a whole ragdoll evenly, or set the size of individual moving parts (physics objects). You can even set separate scales for each axis - you can make parts taller, wider, longer, flatter, or what...
Persistent tool
Created by Thomas
This tool is a more simple and faster version to persistent props (save entities to map). Before you had to hold C, right click a prop and press "Make persistent" but now you can take the tool and fire on all the props you want persisted! The sbox_persist ...
Submaterial Tool [Improved] July 2025 Update
Created by msmr
Changes to this version: - A new feature has been added: You can use the submaterial on yourself. To do this, right-click and E - Updated code Duplicator supported! Usage: 1) Select index, 2) select material, 3) apply tool. Right click to revert. Usage on ...
Invisible Material.
((OH MY GARSH READ THE DESCRIPTION LIKE HOLY CRUD READ IT!!!)) Because Garry's mod doesn't have a completely invisible material included with it I thought I'd make my own, besides that it could also be useful for comics for removing heads like in the icon,...