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raid will be easier and quest rewards will be miniscule?
Jokes aside, without examining each mod's source code, it's impossible to predict how multiple wealth calculation mods might interact. They could:
Overwrite each other
Stack multiplicatively
Cause unexpected behavior
For predictable results, I'd strongly recommend choosing just one wealth adjustment mod that best fits your needs. Mixing systems that all try to modify the same calculations is asking for trouble!
If you need to modify the base value of specific items like wood, you might want to try:
Using Character Editor to edit item defs directly, or
Looking for other lightweight mods that specifically adjust resource values
The current system is designed this way to avoid conflicts with other mods that might also interact with wealth calculations. Hope this explanation helps!