Stellaris

Stellaris

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Scaled Leader Capacity
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10 May, 2023 @ 10:24pm
29 Oct, 2024 @ 7:45pm
15 Change Notes ( view )

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Scaled Leader Capacity

Description
This mod addresses the low leader capacity limit in vanilla by basing it primarily on the capital buildings in your colonies and habitats.

3.13 UPDATE

The Warden ruler job provides +2 Commander leader cap.


Buildings

Colony capital buildings increases the leader cap by +2 Commander leader class, +1 Official leader class, and +1 Scientist leader class per level (starting at tier 2).

Habitat capital buildings increases the leader cap by +2 Commander leader class, +1 Official leader class, and +1 Scientist leader class per level (starting at tier 1).

Resort and Thrall World capital buildings increases the leader cap by +2 Commander leader class, +1 Official leader class, and +1 Scientist leader class per level (starting at tier 1).

The Imperial Palace building increases the leader cap by +4 Commander leader class, +2 Official leader class, and +2 Scientist leader class.

Military Academies now provide +2 Commander leader cap.


Ruler Jobs

Head Researchers now provide +1 Scientist leader cap.
Nobles now provide +1 Official and +2 Commander leader cap.
Knight Commanders now provide +2 Commander leader cap.
Wardens now provide +2 Commander leader cap.
All other ruler jobs now provide +1 Official leader cap.

Specialist Jobs

Bureaucrats, Priests, Death Priests, Numistic Priests, Unifer, Preacher, Manager, and Steward jobs now provide -2 Empire Size.


My Other Mods

Human Phenotypes 3.13
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3242819465
61 Comments
ForsakenEcho 11 Oct @ 9:31am 
Hi, your mod kinda replaced the 4.x capital building with 3.x ones tho. Hope you will note that and fix it.
tilarium 27 Sep @ 10:04am 
Could have something to do with the fact that it's nearly 1 year and 1 major update outdated
davidrthompson5368 15 Sep @ 3:52am 
Not sure why, but this mod makes my Trader and Roboticist jobs disappear.
G-Lew 26 Aug @ 3:19pm 
@Neppii I don't think the update is ever coming
Neppii 14 Aug @ 3:04pm 
Really looking forward to an update. Its been a month :)
Mike Louis  [author] 11 Jul @ 4:32am 
I'm currently play testing the patch 4.0 version with the goal of reaching a century in-game in order to work out any remaining bugs before I upload the new version. Thanks to all of you for your patience.
maxguh 10 Jul @ 8:43pm 
Patiently waiting for an update. Thx.
Tragopan 29 Jun @ 8:02pm 
Looking forward to the update! Leader Capacity feels like such a bad mechanic without this mod.
carlthinks 5 Jun @ 4:22pm 
I noticed that this mod stops production of minor artifacts on one of my relic worlds with a archeoengineers.
galek011 18 May @ 11:46am 
Really looking forward to the update. No rush and thank you for your excellent mod!