HUMANKIND™

HUMANKIND™

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DeepSea Reloaded
   
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17.453 MB
28 Apr, 2023 @ 12:14am
17 Jun, 2024 @ 4:41am
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DeepSea Reloaded

Description
DeeSea for Humankind is Originally made by Enchanteur


New Districts and Infrastructure on Coastal Waters and Ocean. Makes Island Conquest worth and fun. No Island? Build city on Ocean!


We need more space for more district spamming, and the seas are a great place for it!
This mod offers new districts and infrastructure to settle on the seas and oceans, and exploit them.
This makes islands colonization worthwhile and fun. Be ready for game setting 10% land.
UPDATED 12/08/2022.


- Check update section for more information.
*** All eras. ***


CITY BUILD ON OCEAN.
- An outpost or a city can be created on an Ocean tile. (Send a land unit for this)
- An outpost can become a city or an Administrative Center on an Ocean tile.
- An outpost on Ocean gains +2 Food and +2 Industry to increase its construction speed.
- About realism: The location is a island so small than we don't see it on the map.


OCEAN GAME CONCEPTS.
- Districts do not have a Stability malus.
- Districts increase the cost of other districts normally, except military districts (Blocus).
- Districts do not give population slots to the city.
- These concepts apply to Ocean cities only. About Coastal districts, read descriptions.


CITY EXPLOIT ALL FIMS.
- City or Administrative Center can exploit Science and Money.
- All FIMS -1 on City, and Food/Industry -1 on Administrative Center.
- Needed for compatibility issue. Read Compatibility section.


For compatibility with other Mods: load DeepSea before any other mods!
11 Comments
Hothouse 20 Oct @ 6:46am 
update soon?
loggingtrains 29 Mar @ 8:55pm 
update please
GeloDGreat 4 Sep, 2024 @ 1:45am 
Can I load this first before ENC?
This MF 14 Aug, 2024 @ 4:38am 
not clear stuff, and im not able to build laboratory on any of the gold buildings
not able to build water airport
This MF 14 Aug, 2024 @ 4:37am 
disallows to upgrade early water units, and allows only to upgrade to last era one
viziashkin 29 May, 2023 @ 10:52am 
AI doesn't build a single harbor so no trade is possible. It keeps spamming fishing villages and similar districts from the mod, am I missing something?
Azi_Dahaka12th 8 May, 2023 @ 9:23am 
i figured it out on my own, but some of the new districts have -1 district on city or outpost, meaning if you build say the lighthouse it dose not increase that cities district size and in turn NOT increase the district build cost
FreeThinker  [author] 7 May, 2023 @ 12:17pm 
@Azi_Dahaka12th you have to be more specific
Azi_Dahaka12th 3 May, 2023 @ 9:16pm 
what dose the -1 district do?
FreeThinker  [author] 1 May, 2023 @ 12:06pm 
@Tal'Raziid as long as you Load DeepSea before ENC , it should be functionaly compatible.