HUMANKIND™

HUMANKIND™

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🐷周-汉-唐-明-清🐷
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File Size
Posted
Updated
161.662 MB
27 Apr, 2023 @ 4:24am
4 Oct @ 8:48pm
217 Change Notes ( view )

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🐷周-汉-唐-明-清🐷

In 1 collection by 🐷丸宝导师🐷
丸宝合集大全
6 items
Description
Sort : (VIP + 周-汉-唐-明-清 + Zhou-Han-Tang-Ming-Qing) + (other small mod)
Chinese VIP is a Chinese translation mod for VIP, so English players do not need to subscribe

The game speed is best chosen as normal or fast

This mod mainly focuses on: Chinese dynasty completion, Special units for all civilizations, Exclusive events for some civilizations

Since this mod adds a huge number of new units, it is not compatible with other large mods such as SPC and ENC.

👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇👇
🆎English Translation: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2968721352
👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆👆






Civilization Exclusive Events

Ancient Era
Egypt: Build characteristic infrastructure (Cycle)
Babylon: Build 3『Astronomy House』in the same city
Assyria: Build 3『Dunnu』in the same city, research 『Organized Warfare』 tech, declare war.
Zhou: Build『Jixia Academy』
Olmec: Build 3『Olmec Head』in the same city
Mycenae: Build characteristic infrastructure
Sumer: Build『Eduba』
Pama-Nyungan:Build characteristic infrastructure
Bantu:Build characteristic infrastructure
Nubia:Build 3『Meroe Pyramids』in the same city
Harappan:Build 3『Canal Network』in the same city
Caral:Build 3『Ceremonial Plaza』in the same city (Cycle)
Phoenicia:Build 1『Haven』in the same city
Hittite:Build characteristic infrastructure

Classical Era
Celts: Build characteristic infrastructure, be declared war.
Rome: Build 3『Triumphal Arch』in the same city, research『Conquest』tech, declare war.
Huns: Build『Ordu』, research『Conquest』tech, declare war.
Greece: Build characteristic infrastructure (Cycle)
Han: Build『Silk Road Embassy』 (Cycle)
Maya: Build characteristic infrastructure (Cycle)
Persia: Build 3『Satraps' Palace』in the same city, research『Conquest』tech, declare war.
Ptolemaic Egypt: Build 『Alexandria Hippodrome』
Carthage:Build characteristic infrastructure (Cycle),research『Conquest』tech, declare war.
Aksumite:Build 3『Great Obelisk』in the same city(Cycle)
Nazca:Build 3『Nazca Lines』in the same city
Goths:Build 3『Tumulus』in the same city,declare war or be declared war
Maurya:Build characteristic infrastructure
Polynesians:Build 3『Marae』in the same city
Garamantes:Build 3『Foggara』in the same city

Medieval Era
Tang: Build『Hong lu shi』, declare war (unlimited times) .
Teutons: Build 3『Kaiserdom』 in the same city, research『Chivalry』 tech, declare war.
Mongols: Build『Orda』, research『War Summons』 tech, declare war.
Norse: Build『War Longhouse』, declare war.
Aztecs: Build『Great Temple of Tenochtitlan』(Cycle)

Early Modern Era
Caribbean Pirates: Build『Pirate port』, research『Naval Artillery』tech, declare war.
Inca: Build characteristic infrastructure, be declared war.
Ottoman: Build 3『Sultan Camii』in the same city, research『Siege Cannons』tech, declare war.
Spain: Build『Spanish Rally Port』, research『Naval Artillery』tech, declare war.

Industrial Era
Britain: Build『Royal Navy Dockyard』, research『Line Formation』tech, declare war.
Russia: Build 3『Sobor』in the same city, research『Carbine』tech, declare war.

BUG WARNING
There is a bug in the base game that can happen with any and all mods named the "missing uimapper bug". It happens whether you change your mod loadout mid-session. To avoid it, open up the game, select all mods you want, choose apply, play. If you go back to the mod screen and apply another mod loadout the game UI will break, and you'll be able to end your turn without selecting research, moving your units, choosing production for your cities, and other weird effects. If you want to play with different mods, close the game, reopen it, then select your mods. This works to avoid the MISSING UIMAPPER bug on any and all mods you choose.

MISSING UIMAPPER can ALSO show if you open the game, try to load your last modded game by clicking "continue", fail, go to the mod screen and apply the correct mods, then load the game. Always always always make sure you open the game and select the mods as the first thing you do. If you're in doubt, RESTART THE GAME. This helps avoiding the bug every time.
Popular Discussions View All (3)
8
16 hours ago
PINNED: 额外兵种
🐷丸宝导师🐷
3
12 Apr @ 11:28pm
PINNED: VIP简介
🐷丸宝导师🐷
0
16 Jun, 2023 @ 12:32am
PINNED: 部分事件讲解
🐷丸宝导师🐷
94 Comments
🐷丸宝导师🐷  [author] 7 Sep @ 10:25am 
唐朝有雇佣兵,送钱送影响力事件,so单一兵种不会弄得很强,现代属于没精力做了。:steamhappy:
10330470 6 Sep @ 6:52pm 
这个mod相当不错,不过时代兵种唐陌刀没有可惜 唐代重步兵导致砍不过同时代其他兵种,玄甲应该也更强一些,其次现代兵种太单调了
🐷丸宝导师🐷  [author] 27 Feb @ 7:08pm 
原版就有的问题 和mod无关(前几天官方热补丁说是修复了,原因是ai性格为固执喜欢的文化被抢了,一直不愿意升时代
Fei 27 Feb @ 9:30am 
大佬想问下这个mod和VIP还有神话奇观一起会导致AI不推进到远古时代以后吗?我这边有两个AI就卡在远古时代了
🐷丸宝导师🐷  [author] 25 Feb @ 2:21am 
军国技能可以召唤海盗出来啊
正人君子 25 Feb @ 1:39am 
加勒比海盗的特殊民兵单位有劫掠加成,我似乎想不到给民兵单位劫掠加成有什么应用场景
🐷丸宝导师🐷  [author] 23 Jan @ 10:40am 
放最后
Crash 23 Jan @ 10:37am 
请问大佬,老登专属mod之工业时代这个放在什么位置
BlickWinkel 28 Dec, 2024 @ 9:03pm 
好吧,多谢告知
🐷丸宝导师🐷  [author] 23 Dec, 2024 @ 7:27pm 
vip导致的 它的基础设施-人口栏位,然后后期就得调成均衡增长 ,这问题只能告诉给vip作者