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BetterHemogenFarm
   
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Mod, 1.4
File Size
Posted
2.507 MB
26 Apr, 2023 @ 7:39pm
1 Change Note ( view )

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BetterHemogenFarm

Description
The mod adds a Gizmo to any Pawn (be they Colonist, Slave, or Prisoner), which allows you to flag them to automatically extract hemogen.

This allows you to select a different Prisoner Interaction Mode, and enjoy the benefits of both.

For instance, you can set your Prisoners to "Convert" or "Recruit" or "Enslave", and still also extract hemogen while you're at it.

You can also extract hemogen from any colonist or slave.

The mod attempts to pull off the extraction while the pawn is sleeping, only putting on the Operation bill while they are settling into a long sleep, and withdrawing the Operation bill if they get too close to waking without it being completed yet.

We're on Steam: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2967718207
We're on GitHub: https://github.com/maarxx/BetterHemogenFarm
For reporting bugs or requesting features, Github Issues are better than Steam Workshop Comments.
10 Comments
pewpewlord420 26 Feb @ 2:08pm 
@Zalfir it was hidden by Steam. Should be visible now.
Zalfir 17 Feb @ 1:33am 
@pewpewlord420 It's disappeared mate. Your version sounds like what I'm looking for.
pewpewlord420 1 Feb @ 3:37pm 
I've created a fork of this mod to allow me to ignore rest conditions: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3419180734 .
This is my first mod so be nice. I claim no ownership of this mod. This version may be taken down by request from the original author.
Gordor796 22 Dec, 2024 @ 11:25am 
I would appreciate if there was a way to remove the sleep requirement. Regardless a very helpful mod.
Flarg46 24 Nov, 2024 @ 9:13am 
This works for 1.5, all that is required is to go into the xml and change the "supported version" from 1.4 to 1.5.
Richard Moore 13 Oct, 2024 @ 5:10am 
Thanks for the mod. I also would like if there was a way to remove the sleep requirement, if its possible. Either way, appreciate the work
Insanococo 23 Jun, 2024 @ 5:34am 
Thanks for making this. It looks like it works on 1.5.

I'm currently running slaves with the "No Sleep" gene. Would it be possible to make the mod add the extract hemogen bill anytime the operation could be safely done?
Lizinyan 3 Jun, 2024 @ 12:59pm 
Any plans to update to 1.5?
VivatRomae 1 May, 2023 @ 7:35pm 
Nevermind, it appears as though even the Vanilla Expanded mod does not want to permit the hemogen farm interaction even with prisoners. They don't want to automate it.
VivatRomae 1 May, 2023 @ 1:46am 
In the new Vanilla: Expanded Sanguophages mod, it adds 2 new types of hemogen, one of which is a special kind that comes from Sanguophages themselves. I noticed that the gizmo does not appear on hemogenic colonists, do you think it is possible to change it so it appears even for sanguophages? That way the high quality blood can also be extracted.