Arma 3
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Extended PiP Limits
   
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Data Type: Mod
Mod Type: Mechanics
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18.637 KB
26 ABR 2023 a las 10:44 a. m.
8 AGO 2023 a las 5:35 a. m.
3 notas sobre cambios ( ver )

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Extended PiP Limits

En 1 colección creada por ThomasAngel
ThomasAngel's mods
7 artículos
Descripción
Lower minimum PiP view distance

PiP View distance is very taxing, since it forces you to render things that you can't see / don't care about. This mod allows you to minimize the performance impact by giving you the ability to set the PiP view distance to a more reasonable value. The default of 500 meters is quite a long distance, so this mod allows values all the way down to 50 meters. The performance impact is especially noticeable when in a vehicle of any kind.

A rough idea of the performance difference can be gained from the screenshots.

This is basically a single line config tweak. Compatibility issues may arise with other mods that modify the same line, though I am not aware of any. This works client-side, server does not need the mod.


10 comentarios
XpeditionXD8 17 AGO 2023 a las 2:43 p. m. 
Or you can just not have a potato PC then set it to about 8km. DDon't forget that there's PIP in some aircraft as well, even with modded aircraft that view their targeting pods from first person.
JohnnyHamastix5643 25 JUL 2023 a las 7:53 p. m. 
Is it possible to create a hot key to disable/enable PiP? I think this would be an awesome feature especially for optics so it only drains FPS when looking down the sight.
ThomasAngel  [autor] 6 JUL 2023 a las 12:31 p. m. 
@nanner (Knightin) Thanks a lot for the feature! You did a great job explaining what PiP is and the point of this mod :steamthumbsup:
nanner 4 JUL 2023 a las 2:44 p. m. 
Your mod was featured in this video! Performance RDLC https://youtu.be/aqn8vraVaZw
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 22 MAY 2023 a las 10:18 p. m. 
Any chance you could do an option for audio sources? I swear BI had an option to change number of audio sources before but it was removed from some Arma 3 update quite a while ago.

With low audio sources option, sometimes you would get a "banshee scream electric" error when vehicles pass by (at least with Enhanced Soundscape or JSRS, both or either of the two)...
MK_ 1 MAY 2023 a las 6:37 a. m. 
Vehicles that have cameras for their RWCS, like vanilla for example.
ThomasAngel  [autor] 1 MAY 2023 a las 6:27 a. m. 
@MKNavaG How do gunners benefit from PiP viewdistance more than say, drivers or pilots? The only example that comes to mind is the MH-9 in RHS, but the pilot needs the PiP viewdistance just as much as the copilot does.

I'll leave this mod as a change to the slider, people can adjust it to whatever they need it to be
MK_ 1 MAY 2023 a las 5:49 a. m. 
Hey Thomas.

What about defaulting the pip distance to 50m in all vehicles except for players in gunner positions? In theory only gunners would benefit from larger PiP Viewdistances. Limiting perhaps, but it makes sense from a performance standpoint.
Frosted Flake 28 ABR 2023 a las 3:45 a. m. 
great execution
nanner 26 ABR 2023 a las 5:43 p. m. 
You rock