Maximum Action

Maximum Action

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RE4 Village 1.6
   
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Maps: Endless
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25 Apr, 2023 @ 5:51pm
24 Jun, 2023 @ 7:30pm
18 Change Notes ( view )

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RE4 Village 1.6

Description
Test for a Village map, work in very early progress. Next update will have two more houses, one with a shotgun, and I will better spread ammo along the map together with medkits. Feedback is appreciated.

Upd.1: So, now we have the shotgun house and the middle house, complete with triggers to add interesting gameplay tweaks to the map. Entering the shotgun house will trigger a miniboss, spawn ledders, break the upper level window and block the door, you can also get near the bookshelf on the right to trigger it's realocation in front of the lower level window. There is a special weapon to appear in the former shotgun starting location in case you pass by a specific path in the barn. Other than that I made a few scenary tweaks, added music and configured the enemies to spawn with melee only weapons and with the clothes that better suited the theme. It is very playable now, still have 2/3 of the Village to make. Next update, besides fixing any errors and addressing complaints, I will be adding the tower and the other house (as soon as possible). It would be awesome if someone made a mod for the RE4 guns to use in the map. Please note that the map is open right now, I intend to surround and close it later, but I do not think this will cause any issues right now. Thanks for playing.

Upd.1.5: Map is taking form now, placed some nature to make it less boring and visually more interesting, added a lot of new triggers, plant pots now give health once you get near them, also placed an easter egg.

Upd.1.6. So:

Finished one more caban with some destructible features;

Placed the small caban in the path to the right (the path itself and the ground level will be updated later when I get access to new assets from the last game update);

Put a place holder for the next house;

Tempered a bit with the meat clever maniac, he now has his HP set to 999999999, which allows him to stay alive even when losing his head;

Enlarged some of the triggers that spawn the secret weapons around the map as some people might have been missing them when playing;

Placed a new easter egg;

Reworked the barn to be closer to the inspiration;

Plans for future updates will involve the use of new assets from the game (waiting for the devs in this one) such as the fences and explosive barrels, maybe the bottles of health as well. If you are reading this and checking out the update for the map let me know as if I don't get any feedback I might just drop the project (unlikely, but lack of feedback doesn't really push me for further updates lol).
14 Comments
Butterfly Slayer 22 Aug, 2023 @ 8:48pm 
great work!:cozyspaceengineersc:
Rafael_Taets  [author] 17 Jul, 2023 @ 7:45pm 
@HEXA-GRAM - God Recombinant Well that sure compliments me hehe
HexagramCheng 17 Jul, 2023 @ 7:09pm 
This is an absolute compliment, but this looks like a DUSK level. And I love Dusk.
Rafael_Taets  [author] 16 Jun, 2023 @ 9:41pm 
New update is out.
Th3TopMuglet 2 May, 2023 @ 7:44am 
detras de ti imbecil

un forastero!
Rafael_Taets  [author] 1 May, 2023 @ 6:22pm 
@webking321 I will be covering it as the maps progresses, did not do it yet because once the village starts taking shape the limits will kinda end up defining themselves, maybe I extend it beyond just the central village and make the Chief Mendez's house as well, we will see. As for the enemies, the idea was for have primarily melee, but if you like it better I can change it to all weapons types, sadly there is no way to make a choose a option thing between melee or all, in this case I guess it is just easier to set it for all weapon enemies types.
Rafael_Taets  [author] 1 May, 2023 @ 6:19pm 
@BalloonMoose Thank you!
BalloonMoose 1 May, 2023 @ 11:28am 
This is so cool!
webking321 29 Apr, 2023 @ 3:04am 
So far, the map is okay. There's the edge of the map where you jump off the map and falling forever. There's need to be cover, and maybe a setting to fight normal enemies instead of the enemies that uses melee weapons.
webking321 27 Apr, 2023 @ 7:42am 
@Rafael_Taets I can tell it's a WIP in the screenshots, I'll play it and give my feedback to the map.