Cities: Skylines

Cities: Skylines

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UnifiedUI (UUI) 2.2.1 - Continued [BETA]
   
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2023年4月25日 0時51分
2023年7月17日 15時51分
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UnifiedUI (UUI) 2.2.1 - Continued [BETA]

解説



Note on Load Order
Requires Skyve for correct Load Order. (Previous version "may" have worked before Skyve under LOM, but that's the past). BETA version required for now. Beta requirement will drop soon. Skyve will set the correct Load Order automatically.

Gathers the activation buttons for other mods in a unified place. Provides a "Activation bar" (like a dock) for the registered and enabled buttons. Can optionally grab buttons in other UI elements (even if not integrated with UUI) and help detect hotkey conflicts in supported mods.

At this time, this version is equivalent to @kian.zarrin's version. No other changes have been made. This page has been stood up to a) implement potential improvements and b) in anticipation of the final free patch and DLC for Cities Skylines, as kian.zarrin has been out of contact for some time.

Have issues?
To report problems or ask questions please come to my discord channel[discord.com].

Please explain the problem clearly and attach logs. You can collect this information easily using compatibility report. Open compatibility report in Mod Settings and use the button "collect logs and open directory". Provide the zipped file in the discord. See the mod's page for more details.

Usage:
- Click on any mod button to activate/deactivate it.
- Button and panel are draggable (control from settings)
- Detect/resolve key collisions (see settings)
- Use "Grabber" [EXPERIMENTAL] to grab buttons from mods that do not integrate with UUI's API officially, or even some vanilla UI options (YMMV, use with caution - you can always undo)

Notes:
The following mods require UUI mod to have UUI button (will soon drop this requirement).
- Node Controler
- Intersection marking tool
- Roundabout builder
- Network detective
- Pedestrian Bridge Builder

------------------
Change log

new in version 1.2.1:
- recompiled for Hubs & Transport free patch 1.16.1 (version bump)
new in version 1.2:
- fit to screen when aspect ratio changes
- improve dragging/position lock

Additional information:

Wiki: wiki[github.com]
Source code: github[github.com].

139 件のコメント
SimplyFenske 8月10日 17時45分 
I can't access network multitool...
LadyKona 8月5日 21時00分 
I accidently clicked on my districts and parks. They left there place in the tool bar and arrived in the UNified bar instead. This results in the buttons in the bottom NOT retaining their job, but taking on the job of the item that was formerly to its left. I managed gto get the buttons out of the UI bar, but they headed to the right side of the tool bar at the bottom of the screen. Now I can't seem to get them to move to their default place! HAve been looking for a guide, reading posts, and have read this page more than three times. I can't figure out what I've done! I'd like to have 1) my origina tool tray back in its original orger. 2) It would be nice if the mods I've loaded actually used the UI. Cause I cant find anything that doesn't have an onscreen button.

HAAALLLLP!!!
Happy to read a user guide if someone wants to link instead of type.
codewitch  [作成者] 6月17日 13時55分 
@Azefroste - use the most recent version of Skyve. The mod doesn't reference anything in Skyve; rather Skyve is needed to configure load order
@Henrique B. - by default, Network Multitool will be configured in NMT settings to only use it's internal menu of tools; you can change this to be Unified UI or both instead.
Azefroste 5月28日 15時24分 
Uses the wrong version of skyve
Henrique B. 5月14日 18時47分 
Any new on Network Multitool won't show up under Unified UI?
Svis 4月26日 14時07分 
It doesn't seem like it was updated recently, it's odd because the same thing happened to someone else I know, it just fixed itself
codewitch  [作成者] 4月25日 20時05分 
@Svis it's possible IMT was updated. I saw some IMT templates broke, perhaps there was a slight issue?
Svis 4月25日 2時05分 
It literally fixed itself
Svis 4月12日 2時42分 
I had the same problem where Macsergey's mods wouldn't load in UUI, I will try again and with the old one to see if it's IMT's fault or this mod's
󠁳 ⁧HardLimiter 4月4日 4時15分 
@sllllllp
I still using
[WILL BE DEPRECATED] UnifiedUI (UUI) 2.2

It works fine and with all features for me.
All other (newer) versions d on´t work 100%, but the old one still works.