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This might sound like an excuse but please keep in mind that the whole mod was accomplished in the original jam timeframe by me and Surak working multiple hours everyday.
At some point you just lose a feeling for how well a map should be balanced and to counter this I added additional stamina each time you die because I still wanted it to be somewhat hard and not beatable first try.
As for the visibility on the vines, it seems like it depends on what settings you play.
Unfortunetaly the hitbox for them is already as little as possible but still triggers tripping quite often.
If you want to beat the chase level you can go into the edit mode (F1) and hit Debug Play (8).
Now you should be able to spam the L key to trigger the increase in stamina for each level reset.
Thank you for playing and your feedback, we'll try better next time! :)