Halo: The Master Chief Collection

Halo: The Master Chief Collection

154 ratings
Before The Frost | Episode 1
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Engine: Halo3
Game Content: Campaign
File Size
Posted
Updated
962.338 MB
15 Apr, 2023 @ 10:27pm
17 Oct @ 8:52pm
17 Change Notes ( view )

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Before The Frost | Episode 1

Description
The UNSC is fractured and so is your memory. Lucky for them, the Masterchief always comes through. Move out, find your team and regroup. Along the way just maybe you can piece together how you ended up in the situation you find yourself...

This is Episode one of a two episode Campaign

Features:
Weapons-
Assault Rifle is more accurate
Battle Rifle is more accurate and fires faster
DMR has been added
SMGs have had fire rate increased
Silenced SMG is more accurate, stronger and fires slower and duel wields
Pistols have had damage increase and accuracy increased
Silenced Pistols fire faster and dual wields
Shotgun functions as a fully automatic variant
Rocket Launcher round travels faster
Machine Gun turrets holds more and and fires faster after dismounted
Plasma Rifle fires faster and is more accurate
Brute Plasma rifle fires much faster and drains more quickly
Burst fire Plasma Rifles have been added
Plasma Pistol does more damage and projectile travels quicker
Fully automatic Plasma Pistol has been added
Needler fires faster and holds more ammo. Requires more needles to Super-Combine
Carbine holds more ammo
Brute Shot projectile travels slower
Mauler fires faster and holds more ammo
Plasma Cannon holds more ammo, fires more accurate and faster

Vehicles -
Banshee has two new reskins to fit the faction they are fighting for
Banshee has been upgraded slightly
Hornet weapons have been made more effective
Phantom has reskins for each faction and main cannon fires new projectile
Ghost had a reskin, the AI do not melt you with it's weapons anymore
The warthogs turrets were added to the map
New version of the shade has been added
Specter has been added
Revenant has been added
Scarab has been redesigned visually and functionally
H2A Anti Infantry Turret has been added
Custom H3 AA turret has been added
Wraith has been reskinned and reworked

Characters -
Brutes have been beefed up and redesigned to fit the feel of the mission
Grunts have been improved as their ranks increase and also have been retextured
New grunts have been added
Jackals have a Major variant that is much more of a challenge
Shield Jackals have a new sharpshooter variant
Drones have many more variants
Hunters have new variants and weaponry
Marines and ODST are more capable in fights and can use new weapons effectively
Elites and Arbiter have been improved
Many new types of elites have been added
Miranda Keys fights alongside you
Custom Sentinel Guardians have been added
Flood have been redesigned and beefed up slightly
ODST flood boss added
Jetpack brute changes

Equipment -
Frag grenade has a larger radius and does more damage
Plasma Grenade does less damage, has a larger radius and EMPs
Bubbleshields lasts an additional 5 seconds to provide more use
Invincibility lasts 15 seconds instead of 10
Invisibility has 3 charges
Regenerator lasts longer
Tripmine has been redesigned to fit the map and does not self destruct
Some Equipment already spawns active
Added Custom environmental bubble shields that do not break

Added -
New custom weapons
New custom enemies
In-game Voice Acting
AI battles above
New environmental hazards
Custom weather

Custom scenery
Custom skybox
Special cinematic scripts
New vehicles
*Rest are spoilers*

Recommend Normal or Heroic Solo and Heroic or Legendary Co-op for the best experience

Must launch with Anti-Cheat disabled

Co-op supported


Credits
H3 Shielded Grunts - ketcham1009
H3 Variety Drones - Calantorn
H3 Variety Hunters - Calantorn
H3 Spectre - Vuthakral
H3 AA Shade Turret - MythicJaqui
H3 Tactical BR - MythicJaqui
H3 MP Elite Ranks - killamanjaro53
H3 Plasma Repeaters - MythicJaqui
H3 Revenant - Kashiimaaa
H3 Variety Brutes - Calantorn
H2A Elites for H3 - FunnyAnyway
H3 H2A shade tags - AnoleCannoli
H3 Protector Sentinel - Just Alex
H3 Flood ODST - xM120
12 Comments
Splyci 27 Jan @ 11:58pm 
can we get more mods like this one ? plsss
NaughtyScotty  [author] 16 Jan @ 11:51pm 
Sorry everyone I finally fixed these mods to be visible again. 343 made them appear client side so I couldn't see that were not playable. Very embarrassing.
Faith 15 Jun, 2024 @ 3:49pm 
Dunno Why people only makes missions worth of like 10-20mins of content...And Having almost 80% of the enemys shielded, is not very helpful in making the content longer only really making it more annoying to do for something that only has like 15 mins of content..and very little to do in telling story wise for your little episode if at all, until there is more added and just over all better game play i will not be playing anymore mods by you as i have tried your others in the past and this just goes to show how little effort you put into making stuff as you havent continued nor finished the other storys of your mods if you had left them on cliff hangers or if it was a one and done
snowmanballz2 23 Mar, 2024 @ 9:03pm 
add more episodes
Hey Look It's Ace 27 Feb, 2024 @ 4:32pm 
The latest MCC update made the mod not work anymore to appear in the campaign list.
Bigchina 19 Sep, 2023 @ 10:55am 
the new update has made the mod no longer work
Ninjaclown 9 Sep, 2023 @ 6:57pm 
I don't know where the trend of Halo mods where giving every enemy shields equals a fun and satisfying challenge, but it's not.
warrioroftherune 18 Apr, 2023 @ 10:19am 
I think this was great, except the ending that felt a bit abrupt in comparison to the intro but i will definitely download more of your maps
Jesus 18 Apr, 2023 @ 9:19am 
Do you consider using asset from RPA60 inifinite weapons ?
RuggedSleeper 17 Apr, 2023 @ 5:21pm 
this is a awsome campaign I really enjoyed it and had a blast Not much to say you did wrong I love the ending but I thought I could shoot the guns it was cool though. Very creative use of the last mission. Wanna say This is better than the last mission lol well done.