Garry's Mod

Garry's Mod

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Black Mesa Experimental Entities (Utilities)
   
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Content Type: Addon
Addon Type: Entity
Addon Tags: Build, Fun, Roleplay
File Size
Posted
Updated
1.291 GB
8 Apr, 2023 @ 4:27am
24 Jul @ 9:07am
54 Change Notes ( view )

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Black Mesa Experimental Entities (Utilities)

In 3 collections by NextKurome76TheSoldier
My Subbed Stuff
656 items
My Subbed Stuff (bare minimum)
53 items
Kurome's Server Collection
186 items
Description
BME yet split again, this time all of the small things where seperated into here, while the main addon remains for the larger machinery like the Anti-Mass Spectrometer, or Primary Laser.

It also makes this a more flexible addon for use in servers, since it doesn't have the "useless" machines. It also allows me to selectively update the addon i want to update without waiting long.

To name a few things moved in here:
-Wire buttons
-Doors
-Equipment
-HEV suits
-HEV & Health Chargers
-Items
-Teleport pair
-Tactical Map (mortar)
-Turrets
-Vending machines

Findable under Entities Tab-->Black Mesa
List of Entities | General usage of Entities

The addon for servers:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2959369814
Large Machinery Entities here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2348180149
Required Weapons here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1444497414
Required sounds here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2428661003

ConVars are listed here

Bugs:
-Accurate Collisions addon messes with the track switcher
-Cal50 & TOW cause high server traffic
-Some multi parted entities dont save or dupe in some cases
-Attaching a rope onto a wire plug and on the qe primary laser shield frame which has sliders attached to it crashes gmod (probably patched)

Credits to:
-HECU collective - PCV charger, MRE model
-Crowbar collective - making Black Mesa
-Tripmine studios - For upcoming Operation: Black Mesa, bringing new models...
-Apsys - helping me with the intercom mic voice system
-Scotnay (Max) - Improved alarm entity code
-Noire - being best CPU, lol
-Reaktor - For The Trap 2: Mindlock (beta)
-Everyone that has reported bugs
-And that random dude that made the combine overwatch airstrike

Tags: BME Ents Utils

make sure to check out my other addons if you are interested.
My Workshop Addons
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139 Comments
Peekofwar 5 Aug @ 7:19pm 
So, for some reason the Long Fall Boots are not working. I take damage regardless.
TheHunterAttacks 31 Jul @ 7:34am 
I mean I still think there's probably some more games so if you ever find any new ones u can always add more here
NextKurome76TheSoldier  [author] 31 Jul @ 7:32am 
i got them from pretty much every game i can imagine, i dont know if i should hire people to make screams for me
TheHunterAttacks 31 Jul @ 7:31am 
Yeah true but you could always add more
NextKurome76TheSoldier  [author] 31 Jul @ 7:29am 
those human screams are randomly emitted already and count towards the spooky sounds slider
TheHunterAttacks 31 Jul @ 6:53am 
BME stuff in general are my favorite addons on Gmod

I noticed that new outdoor ambient options were added for Black Mesa. Is there an opportunity that we could get new types of underground ambient options? I don't have many ideas now, but I'd imagine it could get split up into chapters, so Forget About Freeman ambience for example has alot more gunbattle sounds, maybe distant human screams? That kind of thing
bearishplane17  [author] 12 Jul @ 2:57pm 
You could've just translated it into English but...
ilya79940 12 Jul @ 2:41pm 
Здраствуйте ни хочу вас беспокоить но есть у меня предложение чтоб вы добавили картинки для всех предметов и добавили много других крутых вещей к примеру кроме вещи из чёрной мезы зделали ещё дополнительно моды из период-полураспада 2 или Алекс. Если можете добавте больше предметов в разделе wire utils и просто чёрная механизм очень интересно изучать такие мартабные дополнение.Please translate in your language.Thanks you.
wiimeiser 8 Jul @ 3:03am 
So who will be maintaining this now? Or will it be left to rot?
fantik666 18 May @ 10:56am 
:bms: