Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Okay thanks for the reply!
1-) Sure, but I cant rollback code since I dont have previous versions anymore, nor I cant implement it easly since I reworked the entire code of the mod. I will add an option so the spawns are less but only made out of Sea Stalkers.
2-) Noup. The bug prevents both them boarding you and you boarding them. That is why the extra spawndatas dont have boarding gear since they wont be able to use it.
If you have some spare freetime:
1.Can you atleast add an option in mod settings config to disable threat meter and extra spawn datas and enable sea stalkers only to spawn just like in the previous update?
2.Can Extra spawn datas board you while you can't board them due to an unfixable bug?
(If that is true that is actually unfair that's why i just want to disable the threat and extra spawn meter only just spawn sea stalkers just like in the previous update)
That is all and thank you!
Okay Thanks!
Im sorry if i offended you.
And thank you again for updating this mod!
Yes, it's compatible with everything and stills working even after the several base game updates we got. This game is really resilient and breaking changes are super rare. If something is really broken after an update, I try to fix it as soon I have time to do. And if there was a mod incompatibility or a known bug, I try to add it to the description.
My mods are generally mechanics added in ways they are compatible with almost everything, I try to avoid full overrides of stuff unless they are absolutely necessary. And pretty much every mod saving overhauls or reworks are compatible with each other.
Good day!
My Questions regarding this mod:
1.Still Works on the Aelomander fix update?
2.Base ramming damage on your sea stalkers mod and does the damage scale on easy and Ruin
difficulty?
3.Compatible with faction mods like Arion by Zapanda since it adds working battle and elite fleets on the mod?
That is all.
Any Plans To add Unique Ship Cannons and Accessories like Storm Cannon, Nullrose, Vol Cannon, Basilisk Cannon etc. in your Sea Stalker Loot Boxes and make the fight slightly worth it?
That is all and thank you!
Will this conflict with the sea monsters in the secret Labyrinth of your Sea Expansion Mod?
That is all and thank you!
Thanks!