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I have a test in the game editor where I always look at everything before adding anything to my save.
All items that come from mods or are changed by mods are displayed in the editor with additional names under the items. For items, you unfortunately have to go through all the sections to see what's changed in the original and what's new.
If you know what you're doing, you could alternatively look at the mod files and see what's written in them, but that's far too complicated.
It should only have this change as a small add-on mod, which everyone can then freely decide to add.
Perhaps it could be created to run without the main mod, if it makes sense not to need the main mod for this change.
And of course, as an add-on mod, it must specify the main mod, and as a standalone mod, it must also specify which mod it is based on to avoid bugs if someone wants to use both mods, have the correct loading order, or if someone wants to change something in the mods for themselves.
There are a lot of older mods that are no longer maintained that might be a good starting off point.