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Then upload both parts, including the weapons, as a package in case someone has other equipment that would conflict with this one but wants these weapons.
If there is only permission for the equipment, then not the weapons as an extra mod.
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I'll continue to use these because everything works for me. / Except for the lasers, whose batteries can't be charged with power from the generators. At least they have slightly more to higher damage to compensate.
Or take out the files for the equipment you want and put them where you need them.
If everything is in one file, have deleting things.
And then you have to rename and relocate the disassembled mod, since it changes again with every update.
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For me, it's fine like this. The good thing is that the original weapons aren't removed or made weaker, just that you can have new ones.
I've read mods that say they're removing the original weapons with new ones, and others where the new ones are so strong that the old ones are bad and the enemies are made more stable.