Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Atropian Field v1.2
   
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96.573 MB
18 Mar, 2023 @ 8:47pm
18 Mar, 2023 @ 10:02pm
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Atropian Field v1.2

Description
*New Version*
reworked most of the map changing the hill heights, rock placement, shoreline and adding iron+coal but in limited amounts

Basic map with 3 eastern borders (2 water - 1 Land) and 1 Water Western Boarder. There are 4 different land custom houses.
Uranium and Bauxite are in large isolated veins, Iron and coal have been added in to this version but in either small or weak amounts.

This is meant to be used with the following scenario and was thrown together fairly quickly. If you see any glaring issues or have any ideas for basic changes feel free to contact me and I'll fix what I can.


This is the Scenario we are using.
*Scenario Rules are obviously self regulated*

"The Atropian Republic needs more power, your job is to help supply it with as much as possible. This tract of land doesn't have much to offer. Recently a large deposit of uranium was found on this land, but little else is availble. Use what is availble to fund your country and help power the motherland."

Edicts from the Motherland
1. Uranium products may only be sold to the Motherland, or used by you of course.
2. Nuclear Power plants must be built on the Island only, to protect the Motherland.
3. Auto build is allowed except for Uranium and Aluminium prodcution chains.
4. Selling power back to the motherland is your primary concern (going green and selling uranium is allowed)
If primary power to motherland is solar and wind, auto build is not allowed for those buildings.
5. Build/design with reality in mind (try not to game the system with exploits)

Grading system for scenario with friends:

1. amount of power sold back to motherland
2. Positive Import/export ratio (bonus points if power is only export)
3. Population amount/happiness
4. Logistical/supply network complexity (yet still looking good and easy to follow)