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Anyways, this is a great time to plug my multiplayer modpack, which will stay on B41.78 and will always remain static and separated from the workshop. At least, I will be staying on for years to come as it already has 95% of good B42 features already and many many additional better ones.
characters in zomboid knowing there's a zombie behind them: "imma turn slowly and gently"
I also don't really have a way to fix the errors on death, or at least i am unable to figure out how to stop on death, and then re apply to a specific player on respawn without doing it for everyone and overlapping the pivot speeds. Essentially, it would apply double for all players on each death and get expensive fast and/or cause desync.