Garry's Mod

Garry's Mod

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[VJ] Max Payne 3 - UFE SNPCs
   
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Content Type: Addon
Addon Type: NPC
Addon Tags: Fun, Roleplay
File Size
Posted
378.110 MB
26 Feb, 2023 @ 2:26pm
1 Change Note ( view )

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[VJ] Max Payne 3 - UFE SNPCs

Description
"Becker wasn't running a police force, he was running an army. These guys were better trained and better equipped than anyone I'd seen out here."

VJ Base required.
[xdR] Left 4 Dead animations is also recommended, but not required, you can use any other reanimation mod, or none at all.

Includes:
3 SNPCs
  • UFE - 50 Health. A basic UFE soldier. They always have body armor that reduces bullet damage by 50%. They also have a chance of spawning with leg and arm armor which also reduces bullet damage by 50%. Their helmets will completely protect them from one head shot. They are very aggressive and will not hesitate to rush you if you let them.
  • UFE Heavy - 100 Health. A heavily armored UFE soldier. They are completely coated in armor which reduces bulelt damage by 50%. They are even more aggressive than normal UFE soldiers and will completely ignore pain. They always wield an LMG.
  • Unarmored UFE - 50 Health. An unarmored UFE soldier. They behave the same as normal UFE soldiers minus the armor.

All NPCs will spawn with one of twelve voice sets, so the NPCs will never randomly switch voices in the middle of a fight.

9 NPC Weapons
  • G6 Commando
  • MD97-L
  • FAL
  • SAF .40
  • MPK
  • PT92
  • Auto 9mm
  • M4 Super 90
  • LMG .30

Console Commands:
  • vj_ufe_friendly 0/1 - 0 by default - Turns the UFE friendly to the player and any other friendly NPC.
  • vj_ufe_gasmask 0/1 - 0 by default - Makes the UFE spawn with gas masks.
  • vj_maxpayne3_detailedreloads 0/1 - 1 by default - Enables more detailed reloads. E.g. magazines dropping, parts of the gun moving.

Planned updates:
  • Becker and Bachmayer.



Yup, this is a remaster of my old UFE SNPCs addon. That addon was an unorganized mess with badly rigged models and issues everywhere, so I decided to try and fix it, improve it and make the NPCs more faithful to the UFE in Max Payne 3.

Credits
  • DrVrej - VJ Base
  • Rockstar Games - Max Payne 3, Models, Textures, Sounds, etc.
16 Comments
DEDster 9 Aug, 2024 @ 5:58am 
Any possibility you are going to add PM and NPCs from max payne 3 multiplayer?
Callsign_Ewok 7 Jun, 2024 @ 6:18pm 
Curious are these allied with the old ones, the old normal combine base npcs trigger the combat music for timely music mod. But you see VJ Base SNPCS and Nextbots on DRGbase for some reason don't trigger combat music with timely music mod. Huge problem.
Rutas_Vadec 8 Mar, 2023 @ 9:23am 
its sad but thanks :steamthumbsup:
Human Grunt  [author] 8 Mar, 2023 @ 8:14am 
No, the helmet always despawns after 30 seconds
Rutas_Vadec 8 Mar, 2023 @ 2:43am 
There is a console command for the helmet dont fade after a headshot ?
Lambda 5 Mar, 2023 @ 2:22pm 
Would be nice if a Max Payne 3 weapon pack was to show up
Tocoto0413 1 Mar, 2023 @ 4:56pm 
muito bom cara.a coisa mais foda e ouvir eles falando em portugues.bom criador:steamthumbsup::steamthumbsup:
LawAbidingArsonist 1 Mar, 2023 @ 4:34pm 
With enough painkillers, anything is possible
Human Grunt  [author] 28 Feb, 2023 @ 8:59pm 
@Pungun They should patrol when idle if you have that enabled in the VJ Base settings. And yes I could add a group spawner for them
Human Grunt  [author] 28 Feb, 2023 @ 8:58pm 
@mexicutor Next normal addon will be Macmillan from COD 4, next VJ base addon will be the Tropa Z