Sid Meier's Civilization V

Sid Meier's Civilization V

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Capture Great People
   
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30 Jul, 2014 @ 8:54pm
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Capture Great People

Description
Moving a military unit onto a Great Person (excluding Generals and Admirals) will capture them instead of killing them as the game normally would.

Great Prophets from Gods & Kings can already be captured by default, so only Great People from Vanilla and Brave New World are affected.

Direct link available here[www.dropbox.com]

If you only have Vanilla, you may need to remove the database update referencing CaptureGreatPeople_BNW.xml to get compatibility.

Yes, the screenshots are rigged, but it's just meant to be a clear demonstration of the effects of capturing. Also, it shows that Merchants of Venice become normal Great Merchants when captured. (If you're Venice, capturing Great Merchants should give you Merchants of Venice.)
37 Comments
Latex Santa 20 Sep, 2024 @ 10:47pm 
Wow, I thought this mod was lost forever.
Thank goodness I've found it again.
Joebob 17 Aug, 2016 @ 9:28pm 
@Yuki Hikari Captured settlers turn into workers in the base game as a balance feature. It isn't the mod's fault.
Neko Akizuki 23 Dec, 2015 @ 3:21pm 
is it suppose to turn captured settlers into workmen?because everytime i captone one,it turns into a useless worker,cuz i spam them at the very beginning,so i wouldnt need anymore by the time i start warring
JEELEN 30 Jan, 2015 @ 12:29pm 
@RJ815 Nice addition. ;)
Dynamite With A Laser Beam 23 Jan, 2015 @ 10:59pm 
nice
Nice 23 Jan, 2015 @ 5:19pm 
Wait.... you could take the merchant of venice?



heheehehehehe >:D hue hue hue
Rootimus 16 Jan, 2015 @ 3:57pm 
Thank-you
RJ  [author] 31 Oct, 2014 @ 11:08am 
@⺈ĐꚆѓøčĶ῭Ǭج৴., Oh, I see. I'm not sure how exactly to change the Great Prophet behavior in order to reset charges if captured. Might be much more complex than this fairly simple mod currently is. Religious units in general are problematic when captured, and IIRC that is due to them being coded weird in the first place. Apologies for not being able to be much help.
RJ  [author] 30 Oct, 2014 @ 8:42pm 
@⺈ĐꚆѓøčĶ῭Ǭج৴., I'm really not sure what convinces you that is the case. IIRC, captured Great Prophets can totally be used to build a Holy Site or enchance a religion. I've certainly seen the AI capture Great Prophets from an enemy and then found a religion that way.
Nono 21 Aug, 2014 @ 9:33am 
A ransom system after capturing great people would be good too ! But i'm not modding and i dont know if it could be easily implemented