Garry's Mod

Garry's Mod

143 ratings
Half-Life 2 Viewmodels + Fixes
   
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Content Type: Addon
Addon Type: Model
Addon Tags: Fun, Scenic
File Size
Posted
Updated
2.766 MB
23 Feb, 2023 @ 12:21pm
30 Apr @ 8:55pm
5 Change Notes ( view )

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Half-Life 2 Viewmodels + Fixes

Description
A collection of re-positioned viewmodels for the default Half-Life 2 weapons present in Garry's Mod. They have been adjusted to make them almost identical to the original game's positioning of them. This also includes a few extra re-positions and fixes.

Disclaimer
If you are using any mods that use the default viewmodels (e.g. Darken217's weapons), this mod may cause misalignment with sights.
By subscribing to this mod, you understand that this may break things and that I'm not responsible for it.

Mod Features & Content:

  • Re-positioned viewmodels for most HL2 weapons (Pistol, Revolver, SMG, AR2, Crossbow, RPG, Grenade, and Bugbait)
  • Re-positioned viewmodels for Garry's Mod Sandbox weapons (Gravity & Physics Gun, Toolgun)
  • Fixed missing vertices on the Crossbow's right arm
  • Adjusted reload for the Shotgun


Additional Notes
  • The Shotgun and SLAM have had zero adjustments and therefore are not included
  • Crowbar and Stunstick had weird clipping issues and have not been altered
26 Comments
WalterGame 16 Oct @ 7:28am 
could you fix the gravity/physics gun's missing metal bars? heres what i mean: https://www.reddit.com/r/HalfLife/comments/1hia5sa/anyone_else_annoyed_by_the_gravity_gun_having/
hery75us 13 Sep @ 3:13pm 
Does c○ck after reloading the shotgun just like in the original game
Ready the Rabbit 21 Aug @ 6:26pm 
also can you give holstering animations to weapons without them? like the smg, grenade, rpg, etc.
MR. MAYHAM 4 Aug @ 7:01am 
^_^
Ready the Rabbit 12 Jun @ 7:28pm 
can you make the shotgun eject 2 shells after alt-firing like HL1's shotgun? and maybe can you make the AR2 eject a rifle shell remodeled to be an energy cell like this addon? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2962068700&searchtext=entropy+zero+viewmodel
hollyBlox? 14 Apr @ 8:16pm 
@Digital Wolf yes, yes it does
Digital Wolf 12 Apr @ 5:41pm 
Does this support C_Hands?
Aether  [author] 31 Dec, 2024 @ 6:33pm 
That's sadly not possible to my knowledge. The shell ejection effect is something that's handled by the model's QC, which you can't edit through external means. If you want reanimations/remodels to use the rifle shells, you'll have to either ask the mod developer to implement them or to edit the files yourself.
Nebmas 31 Dec, 2024 @ 5:37pm 
I love it !

Tho I agree with @Ready, a seperate rifle shells fix would be nice for people using reanimation for HL2 weapons addons
Ready the Rabbit 23 Nov, 2024 @ 6:17pm 
can u make a fix for the rifle shells as a standalone addon?