Total War: ATTILA

Total War: ATTILA

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Description
all mods work fine in SP
in coop some cause crush im too lazy to figure out which
Items (21)
Additional Units Mod - Attila (AUM-ATT) 2.7 - Radious version
Created by Swiss Halberdier
AUM-ATT Radious version http://i.imgur.com/8KM9wmZ.png It is important that you use the Radious Total War Mod with my Radious version. Here is the link to my AUM-ATT Radious thread on Total War Center with all important information, the complete changelog ...
Ai will colonize the burned WORLD!
Created by JGdaCaesar
*UPDATE* 1/24/2023 Lowered the colonization priority to a more realistic number. AI will still colonize but it won't be too over the top anymore. Shouldn't affect save games or cause any bugs. *Save compatible* *compatible with most other mods* Have you ev...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
Olympian Battle Camera
Created by Olympian
Mod description A battle camera mod for Total War: Attila with adjusted height parameters. It allows the battle camera to move down to ground level as well as to move further up in the sky. Miscellaneous See here for the TW Center page of this mod. See her...
Olympian Campaign Camera
Created by Olympian
Mod description A campaign camera mod for Total War: Attila with adjusted height parameters. It allows the camera to zoom further out on the campaign map and a bit closer down to ground level. Miscellaneous If you feel adventurous you can also try the "Ext...
Performance Maker for massive battles
Created by WhyXelsing
*Mod is compatible with everything* About this mod: Edited LOD ranges for units, so huge battles are not a problem anymore and still look great. The main reason for massive FPS drops during huge battles in Attila are the LOD ranges for the units. Now your ...
Pikes for everyone
Created by Loewenstern
This mod adds vanilla pike units to every playable faction in the grand campaign, which don't have them already. This mod is savegame compatible. Added Menaulatoi to: WRE Added Germanic Pikes to: Alans Anteans Huns Langobards Sclavenians Venedians White Hu...
Radious Total Units 2 Mod - Age of Charlemagne
Created by Radious
Radious Total Units 2 Mod - Age of Charlemagne https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special r...
Radious Total Units Mod
Created by Radious
Radious Total Units Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another support...
Radious Total War Mod
Created by Radious
Radious Total War Attila Mod https://i.imgur.com/kBX5P96.png Follow us on Patreon - Our Home to keep everything we do free and where you may speak freely. If you like our work, consider a small donation which gives you access to special rewards. Another su...
Script AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Script AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues with traits and ancillaries in the game. While it is designed to be used with the Unofficial Attila Community Patch it is not required and can be used...
StartPos AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the StartPos AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues found in the Vanilla startpos.esf file, mostly related to family trees. Because there can only be one startpos.esf file present in any game all indi...
True Roman Cities
Created by Rundr🐉
The year is 395 AD, looking at the campaign map you would have thought its the 6-7th century. Sources describe cities like Rome still as great with some of the great public buildings still in good or decent shape as late as the early 6th century. The true ...
Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Unofficial Attila Community Patch! This mod is a community effort to fix all the little bugs that are left in Attila's code. It is a compilation of multiple smaller mods that can be found on the workshop. This mod aims to keep the balance as...
[MAGA] Region Trading (Reloaded)
Created by Aurelinus
Updated version of the original mod available here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1082974790 I did absolutely nothing but just reloaded file with newest schemas with RPFM which should prevent file from causing random CTDs (in my ca...
Ammunition Refill
Created by Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
Attila Custom Battle Crash Fix
Created by Swiss Halberdier
Attila Custom Battle Crash Fix Attila has the same issue as it was in Rome 2 if a player uses too many Unit Pack mods together. This crash happens when you select for the AI any faction which has a roster which is larger than 70 units and it doesn't matter...
Cinematic Combat - Radious Version
Created by Bladeuk
This mod makes the chance of a combat animation 100% (default is 40%), meaning that when units face each other they will fight in an animation, and not just stab the air to kill people. This makes battles look more 'real' as there is a lot more shield mane...
Required RII Building Models for RII Theme custom maps (READ DESC)
Created by Doomon15
SUB FILE FIXED, NOW THE PACK HAS BEEN UPDATED AS STEAM HAS FIXED FILES SIZES AND ALLOWS THE PACK TO BE DIRECTLY DOWLOADED FROM HERE. THE MOD IS REQUIRED TO BE ENABLED FOR THE MAPS I MAKE IT A REQUIRMENT FOR IN ORDER TO MAKE THEM PLAYABLE. Other moders who ...
GCCM for Attila (WIP)
Created by notomgis.
So, in WH2 there is the GCCM Mod (Grand Campaign Custom Maps), and i thought to myself, "hey, Atilla could need something similar. Now, after much trial and error, it is finally complete. I still need help with adjustments, so feel free to give critiques a...