Project Zomboid
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More Smokes
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25 янв. 2023 г. в 9:59
9 окт. 2023 г. в 14:58
Обновлений: 14 (просмотреть)

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More Smokes

Описание
MORE SMOKES - CANNABIS AND TOBACCO
A large effort was put into the development of this mod to put out a high quality production that functioned effectively to bring you the full experience.

This experience includes the following Mechanics:
  • FARMING
  • DRYING & CURING
  • PROCESSING PRODUCTS
  • USABLE TOBACCO
  • USABLE CANNABIS
  • EDIBLES
  • PIPES/HOOKAHS/BONGS
  • CUSTOM CULTIVATION SKILL
  • CUSTOM TRAITS
  • STONED MOODLE
  • FLEXIBILITY THROUGH SANDBOX OPTIONS

FARMING
Grow tobacco and three different strains of Cannabis


PROCESSING
After cultivating your crops to a harvestable stage. You can work through the simplified drying and curing process. Once that is completed you will get some products you can then make into smokable or edible options.


USABLE PRODUCTS
With processed goods, rolling papers, or tobacco wrap you can make yourself a wide arrangement of things that fit your stoner needs.


PARAPHENALIA
One of the easy routes is taking your buds directly to some glassware. It removes the step of needing to wrap things but you are going to use a little bit more loose materials



STONED STATUS

All Cannabis products have the ability to increased your stoned stat. As it increases you will become more stoned. This status will decrease over time. Factors that impact this are in game settings / length of day / this mod sandbox options. Will require the moodle framework for core features

POSITIVE BENEFITS
NEGATIVE IMPACTS
  • Reduction of Boredom over time
  • Reduction of Unhappiness over time
  • Reduction of Stress over time
  • Reduction of Pain over time
  • Will increase thirst over time
  • Will increase hunger over time

Custom Traits

STONER
PARANOID TOKER
  • +1 to cultivation skill starting out
  • Learn all basic recipes
  • 20% increase on stoned benefits
  • 20% reduction of thirst and hunger rates while stoned
  • Will lose stoned status more quickly
  • Will gain stress instead of losing it when consuming cannabis
  • Gains a large chunk of panic when consuming cannabis
  • When stoned panic reduction is decreased making it last longer
  • Will not receive the benefit of stress reduction while stoned

Sandbox Options
One of the important factors was the flexibility to use this in most environments. It was important to allow you to manage your loot and spawn rates plus configure the speed/strength of the stoned status.
  • Loot Distribution is managed by (Loot Setting * Spawn Multiplier * rarity). Rarity can be found in the loot lua file but is between 1 and .01

  • Stoned Increase and Decrease will specifically manage the value change amount over time. This is mostly to accommodate time settings. 1 hour standard fits the default 2 value. If you played a 2 hour setting then 4 would be best. In the end its up to you

  • Munchies multiplier impacts the amount changes to thirst and hunger stats while under the stoned status

  • Stoner Perk and Paranoid options impact the custom trait influences while under the stoned status

  • Rare magazines are for stronger variants. These are meant to be read only once so they will be removed from your inventory after learning the recipe

  • Ability to change the amount of harvest gained

  • Influence the time it takes to grow, rot, or dry, these settings will require a restart and will only impact new items

  • NEW OPTION to turn off natural spawns of tobacco or cannabis items. This allows for removing cannabis and keeping only tobacco or the opposite of only cannabis and no tobacco. It influences the items in the smokes kit too.


Additional Information
The mod was tested in various environments but there is no possible way to accommodate every single mod or server setup. There should be no expectations for cross compatibility on a larger scale among the pool of mods for this game. On that note, much of the content was intentionally designed to fit its own module well but other farming mods and other mods that influence the onEat Cigarette function may be impacted (how and to what degree is unknown)
  • More than likely not compatible with other farming mods, would encourage you to avoid any that overwrite vanilla mechanics
  • B41.78+ Single Player / Multiplayer Compatible
  • You can influence mechanics directly through sandbox settings
  • Will require the Moodle Framework for core features to work





I appreciate your interest in my mod, please don't forget to rate it. If you feel especially inclined, donating a coffee[ko-fi.com] goes a long way for me.

[ko-fi.com]

Other workshops by me:



Credits
This mod has come to fruition due the wonderful grace of supporters and the Project Apocalypse Community[discord.com],

thank you CollectableCat, Ghost Recon, ChiefBacon, A_Secret_Lizard, Combo, Javi-Juice, Altah, Ulamog, Jagata, Presage, ADC1987, Saltyminx, Zero1st, Vernage, Wild, Zeter, NeonScreams, and OwenFlory.

Of course nothing would be possible without this game so thank you The Indie Stone
My deepest gratitude goes to bikinihorst who set aside time and energy to build an amazing Farming Framework that allows crops in this mod to grow safely + for directly assisting me with code, cleanup, and optimization to
get it functional for more people.


Автор сообщения: author
Do not copy, modify, redistribute, or repackage this mod without explicit permission from the creator. This includes on or off of steam, within another mod or modpack, or a different modified version. This item can be published on Steam only through an account with the name Mackus103.

If no permission is received you may not alter the mod, and it must be treated as a mod that is 'On Lockdown'.
© 2022-2023 Mackus103

Workshop ID: 2923439994
Mod ID: MoreSmokes
Mod ID: MoreSmokesEasyPacking
Популярные обсуждения Просмотреть все (11)
82
27 авг в 4:03
ЗАКРЕПЛЕНО: Bugs / Issues
Mackus103
44
6 июн в 6:39
ЗАКРЕПЛЕНО: Suggestions and General Feedback
Mackus103
16
11 ноя. 2024 г. в 8:50
ЗАКРЕПЛЕНО: Translations
Mackus103
Комментариев: 390
CFW Magic 22 авг в 15:20 
You're welcome, Paladin! Happy gaming!
Paladin Dawnheart 21 авг в 19:44 
Thanks again CFW Magic <3
Paladin Dawnheart 21 авг в 19:43 
@CFW Magic
Lol thank you. I just came back to delete my comment about that after looking hard for it and ultimately found someone online explaining it. Very roundabout and frustrating compared to the original mod, but doable. Gonna mess around with this a bit and looks like it will come down to personal choice regardless. Just again, really hope that one day it gets fixed.

I will note for anyone else that comes across this, that even with messing around with the settings, Batmane's Survivors are considerably more "stupid" and more prone to getting swarmed and bit. And also find them shadow boxing too, witch I havent seen before. But definitely recommend making them guarding the base/house than following you around.
CFW Magic 21 авг в 18:19 
@Paladin Dawnheart > You *can* give them different clothes, it's just somewhat more convoluted. To do that, you need to click the survivors button in the lower right, then choose Survivors/Companions. Then you can access that survivor's inventory and equipment respectively. First open inventory, give the desired items. Then open equipment and get the survivor to equip the item like that.
Paladin Dawnheart 20 авг в 18:33 
Sigh
So ya, I can confirm that it works fine with the Superb Survivors Continued Continued mod by Batmane. However, as I said in the last comment, he just removed way too many options for me to play with just that. Can't even give them different clothes ffs lol. So if I had to choose, its definitely gonna be the OG SS, sadly. Really want this mod but can only hope he will one day fix whatever is causing that, because the SS author isn't.

Thanks anyway CFW Magic <3
Paladin Dawnheart 20 авг в 17:05 
@CFW Magic
Good timing! I have been messing around with my games for awhile before starting a long play on PZ.

I see. You mean the one by Batmane right? If that's the case that would be great. However, I did originally stick to the original Superb Survivors due to the extra options that Batmane took out. So I'm gonna mess around with it and see. Would love to keep this mod if I can.
CFW Magic 20 авг в 14:01 
@Paladin Dawnheart > The errors happen with Superb Survivors 2024. Use Superb Survivors Continued Continued (same author) and it seems to work without issues.
Vega 18 авг в 13:51 
B420 update when?

And with "B", I of course mean "blaze" haha ecksdee
Paladin Dawnheart 10 авг в 12:12 
Can confirm that this has problems with some other mod(s) that gives a new character in a existing world a perm Negative Lev 4 Moodlet. Unplayable. Some say it might be Suburb Survivors which is my requirement for single player games, so ya. Really wanted to have this mod in my game, but couldn't find a way around this, aside from using backup saves, but that's not fun. So lame. Still gonna give you an award and thumbs up for the hard work and coolness while it lasted. :spiffo:
Epitaph 10 авг в 8:06 
Anyone knows what's supposed to level your cultivation skill?