Barotrauma

Barotrauma

Not enough ratings
More Variable Bandits (with Syringeguns)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
47.685 KB
24 Jan, 2023 @ 3:08am
9 Nov, 2023 @ 12:44pm
4 Change Notes ( view )

Subscribe to download
More Variable Bandits (with Syringeguns)

Description
This is a sequel to this mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2920829775

Add more variety of bandit weapons on abandoned outposts.
Mod keeps vanila bandit sets (with revolver, crowbar, knife) They spawn more often. Add bandits with harpoongun and stungun. With small chance with smg, shotgun or syringegun (with didfferent poisons). Medics get ready.

Double the number of bandits.
17 Comments
RAndy  [author] 9 Nov, 2023 @ 12:41pm 
My bad. Fixed it.
Hanling 8 Nov, 2023 @ 10:06am 
Tried to spawn "bandit" with the item "knife". Matching item prefab not found.

In "mvb_OutpostNpcs.xml" line 32
RAndy  [author] 28 Oct, 2023 @ 9:47am 
Yes
Henry 28 Oct, 2023 @ 9:22am 
This work in new update?
RAndy  [author] 23 Sep, 2023 @ 10:43pm 
With the next update they will fix the card in the hidden vent under the safe and it will be able to open it again
RAndy  [author] 23 Sep, 2023 @ 10:41pm 
The mod does not change the rooms at the outpost. The correct key depends on this. Depends on the spawn points.
The mod only changes Misson.xml and OutpostNpcs.xml - the quality of the bandits and their equipment.
AngeL 23 Sep, 2023 @ 1:08pm 
Whats the chance of the bug happening? Cause I haven't gotten that bug at all in vanilla.
RAndy  [author] 23 Sep, 2023 @ 12:51pm 
this is vanila bug
they will fix it next update
AngeL 21 Sep, 2023 @ 8:50pm 
No id card can open the secure locker
I've tried 3 rounds to try and open it, But it just does not open.
RAndy  [author] 2 Jun, 2023 @ 12:51pm 
Ты о чем?