Barotrauma

Barotrauma

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Easier Wiring
   
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475.847 KB
18 Jan, 2023 @ 11:46pm
27 Apr, 2024 @ 3:08am
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Easier Wiring

Description
For those who don't like wiring contraptions in the sub, This mod won't effect you. However. For the Engineers like me out there, who loves wiring the sub up and down, This mod is for you.

Are you tired of finding components in abandened wrecks beacons, just to find that they're components that you're never gonna use? And that you'll be punished for changing the kind of component they are? Or how you can only experiment in the sub editor, and never in the main campagin? Or how can't change the color of wires? Or how you need so many ♥♥♥♥♥♥♥♥ wires?? This mod changes ALL of that.

What this mod changes/adds:

-Blank Component.
-Not wireable, Not placeable. Base recipe for all components (except for light components, motion detectors, etc.)
-All components constructed from this can be deconstructed back into a Blank Component.
-Double skill requirements, Double yield.
-Needs FPGA Circuit x1 and Tin x1.
-Wire.
-Can be used as a wire. Base recipe for all wires.
-All wires constructed from this can be deconstructed back into a Wire.
-Double skill requirements, Max stack size is 32. Yield is 16.
-Needs Copper x1 and Rubber x1.
-FPGA Circuit
-Double skill requirement, Double yield.

That's all. And of course, this mod applies the law of thermodynamics to these recipies. So no exploits.
2 Comments
Renkin 4 Nov, 2023 @ 6:10pm 
Components this mod overrides don't show up in the new circuit box
ZorenZal 27 Jan, 2023 @ 3:33am 
Great mod :steamthumbsup: