RimWorld

RimWorld

233 ratings
Outer Rim - Rebel Alliance
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Mod, 1.4, 1.5
File Size
Posted
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2.466 MB
16 Jan, 2023 @ 3:44pm
4 Apr, 2024 @ 9:27am
6 Change Notes ( view )

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Outer Rim - Rebel Alliance

In 2 collections by Neronix17
Outpost 21 Mods
50 items
Outer Rim
17 items
Description
This module for the Outer Rim series of mods covers anything specific to the Rebel Alliance. Primarily the faction itself and anything needed for that.








Aside from anything listed for Outer Rim - Core I am not aware of any incompatibilities.


I have done a decent amount of testing myself, but things will of course slip through the gaps. So...

If you have an issue to report you MUST include a HugsLib log (Ctrl+F12) or I can't help in most cases.


  • I have this great idea, will you do all the work?
    Nope, I have enough I want to do.
  • Does this mod follow Legends or Canon?
    The mod series follows its own lore as neither translates perfectly to RimWorld, that said it's primarily based on Canon with Legends where I want to include it, and rarely some fanon.
  • Why can't we have the All-In-One too?
    I'm not maintaining two versions of a mod and modularity is better for users with how RimWorld loads things.
  • How long has it taken to do all this by yourself?
    It's been in development since early 2019. So, a while.
  • Is this a Total Conversion?
    Nope! You can absolutely play it as one if you want to, but the end goal is more of an extension than replacement.
  • I can't find a specific building in the architect menu tab!
    This is one of the mods using my new sub-category system, which allows many more items to fit into a single architect tab, use the sub-category button to navigate the list of sub-categories.


- Neronix17 - Art, XML & C#.
- Lucasfilm & Disney for the basis of this mod, Star Wars. All of it.

(CC BY-NC-ND 4.0)[creativecommons.org]

[www.patreon.com]
27 Comments
Alex 30 Aug, 2024 @ 3:50pm 
Admiral Ackbar - "It's A Trap!"
alphastar1183 9 Aug, 2024 @ 12:44pm 
Love your work. Cant wait to see what else you do with these SW mods.
Neronix17  [author] 31 Mar, 2024 @ 11:20pm 
Shit takes time, and all of my time right now is taken up with updating mods to 1.5, I get to it when I get to it.
General Shyguy 31 Mar, 2024 @ 6:57pm 
Will you be adding winter clothing for the rebels and empire? Both of them keep running off the map in winter due to the rebels ot using any winter clothing and the empire due to the officer not having any warm clothing either, both go to 2c at minimum.
ZS Maeklos 14 Mar, 2024 @ 3:00pm 
I don't know if you need a log for this, but the A280 blaster rifles are held off to one side. For example, if the pawn is shooting at a target at the 9 o'clock position - directly left of them - the rifle is pointed somewhere off in the 10:30 or 11 o'clock position and the blaster bolt seems to come out of the grip. None of the other blasters in this mod or any of the Outer Rim mods do this.
Rook 25 Jul, 2023 @ 7:01pm 
@Meltz The mod series you're talking about was made by a different creator. Their mods are unrelated to these. Those are not Outer Rim mods either, they're just general Star Wars mods.
Neronix17  [author] 17 Jun, 2023 @ 11:04am 
@Gebibaboy - As the description states, no log, no help. Single errors with zero context are less than worthless.
Gebibaboy 17 Jun, 2023 @ 10:54am 
Uhh
Exception filling window for Verse.ImmediateWindow: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.LearningReadout.WindowOnGUI () [0x0032d] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.ImmediateWindow.DoWindowContents (UnityEngine.Rect inRect) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <95de19971c5d40878d8742747904cdcd>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
Neronix17  [author] 10 Jun, 2023 @ 10:22am 
@Meltz - I have no idea what you're talking about.
Meltz 10 Jun, 2023 @ 10:20am 
@neronix17 ok so on the Jedi powers page, I shouldn’t use any points on light saber defense or any of those then ?