Barotrauma

Barotrauma

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BaroTraumatic - Less Traumatic
   
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File Size
Posted
Updated
212.825 MB
15 Jan, 2023 @ 9:37pm
3 Sep @ 9:23am
9 Change Notes ( view )

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BaroTraumatic - Less Traumatic

In 1 collection by Lynx
Modpack
13 items
Description
Tweak to BaroTraumatic to make the spawn rates a little bit more tolerable. All credit to the original BaroTraumatic - this is just for personal use with friends!

Now also includes the Fat Cat mod by grungecove, largely as an inside joke, but also as a harmless enemy variant in caves and random dive events. If you get swarmed by fat cats instead of mudraptors, you got lucky!

All credit to the original authors:

Barotraumatic:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2518816103

Fat Cat mod:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2925891554
11 Comments
YunaKosha 4 May, 2024 @ 12:08pm 
its no working with Barotraumatic Creature Pack
‖color:#9370DB‖[Barotraumatic Creature Pack]‖color:end‖ Failed to load "C:/Users/vikto/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2831987252/Missions/Missions.xml": Failed to add the prefab "salvagekillcarrier" (Barotrauma.MissionPrefab) from "Barotraumatic Creature Pack" (C:\Users\vikto\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2831987252): a prefab with the same identifier from "BaroTraumatic - Less Traumatic" (C:\Users\vikto\AppData\Local\Daedalic Entertainment GmbH\Barotrauma\WorkshopMods\Installed\2918884771) already exists; try overriding
at Barotrauma.PrefabSelector`1.AddInternal(T prefab, Boolean isOverride)
Lynx  [author] 3 Feb, 2024 @ 8:50pm 
Mod has now been updated (finally); I forked the latest version of Barotraumatic + changed the required mods list!
Draconis🐊 17 Jan, 2024 @ 9:07pm 
Creatures of the Depth
MN Creatures

Are outdated please do not load these mods they will cause errors with the creature pack.
Lynx  [author] 17 Jul, 2023 @ 12:08pm 
Nope, the fat cat mod is baked in as a meme. Does require all of Barotraumatic's dependencies though.
Twertle 16 Jul, 2023 @ 12:10pm 
Does this require the fat cat mod to work properly?
Lynx  [author] 2 Apr, 2023 @ 6:50am 
The mod has been updated, there's just a *slight* bug with the fat cats I need to fix (they are absolutely massive, and tend to form giant blob swarms). It's actually meant to be played with near-vanilla mods, the only big gameplay changes I run on my own modpack are Neurotrauma and All The Talent Trees, so EK mods very much aren't required.
Psycho Beetle 29 Mar, 2023 @ 6:49pm 
Has this mod been updated for the new update, and is it generally useable when on vanilla? I like a lot of the new creatures, but I don't like requiring the EK mods to play.
Zenpai™ 3 Feb, 2023 @ 10:42pm 
Thank you for making this. With the original reduced one not being updated, I was worried I was going to have to take the mod off altogether. I am playing a singleplayer campaign on vanilla sub and getting my PP slapped over and over. So tired of it.
Psycho Beetle 24 Jan, 2023 @ 9:53pm 
Oh, nevermind. I had completely misinterpreted the mod, I had both Barotraumatic and this one active at once. I thought this was just a patch for Barotraumatic.

My bad, sorry. The mod is great, no problem at all!
Lynx  [author] 23 Jan, 2023 @ 10:42pm 
Huh. Does the original barotraumatic work for you fine? Make sure you have the three prerequisite mods as well (Improved Husks, SOFA's Creatures, and Barotraumatic Creature Pack), and have them below barotraumatic in the load order (either this one or the original - use one, not both!) If it works with the original barotraumatic but not my version, I've got a problem to fix!